CMDR [Dax] profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18 705 441 200 cr |
Credits spent on ships | 2 613 127 094 cr |
Credits spent on outfitting | 14 942 013 209 cr |
Credits spent on repairs | 26 383 765 cr |
Credits spent on fuel | 550 419 cr |
Credits spent on munitions | 8 019 752 cr |
Insurance claims | 74 |
Total claim costs | 100 387 955 cr |
Combat |
|
Bounties claimed | 10 191 |
Profit from bounties | 1 081 823 234 cr |
Combat bonds | 10 546 |
Profit from combat bonds | 652 527 602 cr |
Assassinations | 685 |
Profit from assassinations | 802 406 543 cr |
Highest single reward | 365 040 cr |
Skimmers killed | 222 |
Crime |
|
Fines issued | 104 |
Lifetime fines value | 1 130 872 cr |
Bounties received/earned | 268 |
Lifetime bounty value | 1 187 650 cr |
Highest bounty issued | 234 400 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 8 506 884 cr |
Commodities smuggled | 4 216 |
Average profit | 773 353 cr |
Highest single transaction | 1 618 176 cr |
Trading |
|
Market network | 139 |
Trading profit | 4 630 287 192 cr |
Commodities traded | 78 801 |
Average profit | 1 005 491 cr |
Highest single transaction | 621 553 664 cr |
Mining |
|
Profits from mining | 5 280 459 422 cr |
Minerals refined | 5 971 |
Materials collected | 72 525 |
Exploration |
|
Systems visited | 11 293 |
Profits from exploration | 2 731 873 392 cr |
Level 2 detailed scans | 55 474 |
Level 3 detailed scans | 56 560 |
Highest payout | 16 110 872 cr |
Total hyperspace distance | 1 022 211 ly |
Total hyperspace jumps | 17 264 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 30W 2D 16H 58M |
Passengers |
|
Total bulk passengers delivered | 8 225 |
Total VIPs delivered | 662 |
Total delivered | 8 887 |
Total ejected | 1 788 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 112 140 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5 374 |
Grade 1 upgrades generated | 509 |
Grade 2 upgrades generated | 639 |
Grade 3 upgrades generated | 915 |
Grade 4 upgrades generated | 1 112 |
Grade 5 upgrades generated | 2 199 |
Crew |
|
Crew credits earned | 800 301 952 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2D 3H 39M |
Time in gunner role | 1H 21M 46S |
Time in fighter con role | 2H 33M 49S |
Total credits accrued | 21 600 532 cr |
Total fines accrued | 926 390 cr |