CMDR Graffeen profile
(Vulture)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,808,829,159 cr |
Credits spent on ships | 1,720,194,512 cr |
Credits spent on outfitting | 6,964,609,729 cr |
Credits spent on repairs | 15,747,457 cr |
Credits spent on fuel | 263,063 cr |
Credits spent on munitions | 1,038,918 cr |
Insurance claims | 20 |
Total claim costs | 193,625,790 cr |
Combat |
|
Bounties claimed | 422 |
Profit from bounties | 38,723,244 cr |
Combat bonds | 142 |
Profit from combat bonds | 6,084,695 cr |
Assassinations | 35 |
Profit from assassinations | 9,540,188 cr |
Highest single reward | 1,322,722 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 80 |
Lifetime fines value | 249,135 cr |
Bounties received/earned | 109 |
Lifetime bounty value | 3,037,700 cr |
Highest bounty issued | 931,800 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 62,792 cr |
Commodities smuggled | 62 |
Average profit | 2,854 cr |
Highest single transaction | 20,635 cr |
Trading |
|
Market network | 77 |
Trading profit | 4,731,073,712 cr |
Commodities traded | 9,794 |
Average profit | 16,147,009 cr |
Highest single transaction | 367,029,320 cr |
Mining |
|
Profits from mining | 4,727,245,068 cr |
Minerals refined | 7,312 |
Materials collected | 24,197 |
Exploration |
|
Systems visited | 6,612 |
Profits from exploration | 453,898,508 cr |
Level 2 detailed scans | 28,814 |
Level 3 detailed scans | 28,812 |
Highest payout | 7,433,140 cr |
Total hyperspace distance | 284,626 ly |
Total hyperspace jumps | 8,364 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 5W 1D 6H 45M |
Passengers |
|
Total bulk passengers delivered | 11,305 |
Total VIPs delivered | 0 |
Total delivered | 11,305 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 615,017 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1,617 |
Grade 1 upgrades generated | 346 |
Grade 2 upgrades generated | 285 |
Grade 3 upgrades generated | 345 |
Grade 4 upgrades generated | 306 |
Grade 5 upgrades generated | 335 |
Crew |
|
Crew credits earned | 100,190,538 cr |
Crew hired | 5 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 5H 8M 22S |
Time in gunner role | 14M 22S |