CMDR BCLV4 profile

(Diamondback Explorer)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24,419,015,421 cr |
Credits spent on ships | 2,048,632,311 cr |
Credits spent on outfitting | 5,988,629,601 cr |
Credits spent on repairs | 168,031,317 cr |
Credits spent on fuel | 915,766 cr |
Credits spent on munitions | 8,651,537 cr |
Insurance claims | 242 |
Total claim costs | 1,235,405,500 cr |
Combat |
|
Bounties claimed | 22,357 |
Profit from bounties | 3,041,020,649 cr |
Combat bonds | 7,212 |
Profit from combat bonds | 2,092,130,155 cr |
Assassinations | 408 |
Profit from assassinations | 111,645,823 cr |
Highest single reward | 2,086,100 cr |
Skimmers killed | 317 |
Crime |
|
Fines issued | 1,977 |
Lifetime fines value | 5,270,975 cr |
Bounties received/earned | 6,649 |
Lifetime bounty value | 95,345,150 cr |
Highest bounty issued | 5,724,300 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1,805,452 cr |
Commodities smuggled | 278 |
Average profit | 90,273 cr |
Highest single transaction | 672,135 cr |
Trading |
|
Market network | 122 |
Trading profit | 14,775,866,707 cr |
Commodities traded | 283,871 |
Average profit | 14,486,144 cr |
Highest single transaction | 1,291,963,792 cr |
Mining |
|
Profits from mining | 11,275,107,700 cr |
Minerals refined | 22,476 |
Materials collected | 101,373 |
Exploration |
|
Systems visited | 24,432 |
Profits from exploration | 5,411,647,132 cr |
Level 2 detailed scans | 154,988 |
Level 3 detailed scans | 154,977 |
Highest payout | 25,915,931 cr |
Total hyperspace distance | 2,040,470 ly |
Total hyperspace jumps | 32,518 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 42W 1D 12H 4M |
Passengers |
|
Total bulk passengers delivered | 9,371 |
Total VIPs delivered | 13 |
Total delivered | 9,384 |
Total ejected | 36 |
Search and Rescue |
|
Total items rescued | 262 |
Total profit | 7,028,348 cr |
Total rescue transactions | 68 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,879 |
Grade 1 upgrades generated | 661 |
Grade 2 upgrades generated | 676 |
Grade 3 upgrades generated | 936 |
Grade 4 upgrades generated | 1,100 |
Grade 5 upgrades generated | 1,506 |
Crew |
|
Crew credits earned | 2,577,044,483 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 21H 7M 44S |
Time in gunner role | 17M 10S |
Time in fighter con role | 30M 45S |
Total credits accrued | 723,255 cr |