CMDR Martin Oldman profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,786,928,481 cr |
Credits spent on ships | 443,752,053 cr |
Credits spent on outfitting | 773,947,062 cr |
Credits spent on repairs | 3,248,713 cr |
Credits spent on fuel | 182,776 cr |
Credits spent on munitions | 772,683 cr |
Insurance claims | 16 |
Total claim costs | 39,126,147 cr |
Combat |
|
Bounties claimed | 910 |
Profit from bounties | 52,705,729 cr |
Combat bonds | 1,207 |
Profit from combat bonds | 43,221,308 cr |
Assassinations | 8 |
Profit from assassinations | 1,554,778 cr |
Highest single reward | 570,850 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 3,701,259 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 335,500 cr |
Highest bounty issued | 297,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 41,884 cr |
Commodities smuggled | 29 |
Average profit | 4,188 cr |
Highest single transaction | 20,406 cr |
Trading |
|
Market network | 57 |
Trading profit | 430,468,925 cr |
Commodities traded | 62,530 |
Average profit | 2,777,219 cr |
Highest single transaction | 141,826,126 cr |
Mining |
|
Profits from mining | 244,072,868 cr |
Minerals refined | 161 |
Materials collected | 6,153 |
Exploration |
|
Systems visited | 1,916 |
Profits from exploration | 51,599,741 cr |
Level 2 detailed scans | 6,706 |
Level 3 detailed scans | 6,568 |
Highest payout | 1,174,627 cr |
Total hyperspace distance | 72,232 ly |
Total hyperspace jumps | 2,411 |
Max distance from start | 7,726.61 ly |
Max distance from Sol | 7,793.39 ly |
Max distance from Colonia | 23,530.69 ly |
Approximate time played | 1W 6D 31M |
Passengers |
|
Total bulk passengers delivered | 3,558 |
Total VIPs delivered | 51 |
Total delivered | 3,609 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,396 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 671 |
Grade 1 upgrades generated | 129 |
Grade 2 upgrades generated | 151 |
Grade 3 upgrades generated | 201 |
Grade 4 upgrades generated | 105 |
Grade 5 upgrades generated | 85 |
Crew |
|
Crew credits earned | 137,365,741 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 8H 5M 39S |
Time in gunner role | 10M 50S |
Time in fighter con role | 1H 6M 6S |
Total credits accrued | 1,358,037 cr |