CMDR Akevo profile
(Python)
Federation: Post Commander
Empire: Prince
Balance |
|
---|---|
Current assets | 3,589,785,732 cr |
Credits spent on ships | 343,365,643 cr |
Credits spent on outfitting | 1,568,072,669 cr |
Credits spent on repairs | 22,994,223 cr |
Credits spent on fuel | 995,473 cr |
Credits spent on munitions | 1,214,460 cr |
Insurance claims | 28 |
Total claim costs | 268,360,852 cr |
Combat |
|
Bounties claimed | 1,870 |
Profit from bounties | 105,852,025 cr |
Combat bonds | 840 |
Profit from combat bonds | 48,673,054 cr |
Assassinations | 60 |
Profit from assassinations | 36,144,773 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 32 |
Crime |
|
Fines issued | 113 |
Lifetime fines value | 4,045,109 cr |
Bounties received/earned | 430 |
Lifetime bounty value | 5,434,230 cr |
Highest bounty issued | 1,095,800 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | -34,808,791 cr |
Commodities smuggled | 78,355 |
Average profit | -203,560 cr |
Highest single transaction | 3,723,192 cr |
Trading |
|
Market network | 219 |
Trading profit | 1,084,261,539 cr |
Commodities traded | 201,546 |
Average profit | 1,599,206 cr |
Highest single transaction | 22,507,562 cr |
Mining |
|
Profits from mining | 85,808,645 cr |
Minerals refined | 616 |
Materials collected | 10,788 |
Exploration |
|
Systems visited | 8,060 |
Profits from exploration | 461,142,104 cr |
Level 2 detailed scans | 32,239 |
Level 3 detailed scans | 54,189 |
Highest payout | 10,430,995 cr |
Total hyperspace distance | 202,799 ly |
Total hyperspace jumps | 12,886 |
Max distance from start | 20,347.98 ly |
Max distance from Sol | 20,397.50 ly |
Max distance from Colonia | 22,558.29 ly |
Approximate time played | 11W 5D 2H 39M |
Passengers |
|
Total bulk passengers delivered | 13,195 |
Total VIPs delivered | 1,121 |
Total delivered | 14,316 |
Total ejected | 96 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 436,988 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,070 |
Grade 1 upgrades generated | 218 |
Grade 2 upgrades generated | 183 |
Grade 3 upgrades generated | 209 |
Grade 4 upgrades generated | 239 |
Grade 5 upgrades generated | 221 |
Crew |
|
Crew credits earned | 53,015,542 cr |
Crew hired | 4 |
Crew fired | 3 |