CMDR Xariss00 profile
(Asp Explorer)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 70,790,938,272 cr |
Credits spent on ships | 2,035,350,293 cr |
Credits spent on outfitting | 6,690,851,456 cr |
Credits spent on repairs | 32,638,503 cr |
Credits spent on fuel | 1,479,938 cr |
Credits spent on munitions | 2,163,185 cr |
Insurance claims | 52 |
Total claim costs | 571,878,937 cr |
Combat |
|
Bounties claimed | 3,448 |
Profit from bounties | 418,716,248 cr |
Combat bonds | 1,257 |
Profit from combat bonds | 111,455,825 cr |
Assassinations | 116 |
Profit from assassinations | 43,103,471 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 112 |
Lifetime fines value | 1,469,559 cr |
Bounties received/earned | 389 |
Lifetime bounty value | 10,748,000 cr |
Highest bounty issued | 2,548,900 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 5,476 cr |
Commodities smuggled | 7 |
Average profit | 782 cr |
Highest single transaction | 2,502 cr |
Trading |
|
Market network | 162 |
Trading profit | 19,007,568,663 cr |
Commodities traded | 246,657 |
Average profit | 19,277,453 cr |
Highest single transaction | 1,532,468,516 cr |
Mining |
|
Profits from mining | 8,044,534,175 cr |
Minerals refined | 16,503 |
Materials collected | 35,206 |
Exploration |
|
Systems visited | 7,896 |
Profits from exploration | 379,716,256 cr |
Level 2 detailed scans | 21,592 |
Level 3 detailed scans | 21,624 |
Highest payout | 5,001,123 cr |
Total hyperspace distance | 500,202 ly |
Total hyperspace jumps | 13,467 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 60,304.65 ly |
Max distance from Colonia | 41,372.80 ly |
Approximate time played | 18W 2D 6H 32M |
Passengers |
|
Total bulk passengers delivered | 5,773 |
Total VIPs delivered | 6,382 |
Total delivered | 12,155 |
Total ejected | 85 |
Search and Rescue |
|
Total items rescued | 755 |
Total profit | 45,896,003 cr |
Total rescue transactions | 46 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4,430 |
Grade 1 upgrades generated | 493 |
Grade 2 upgrades generated | 574 |
Grade 3 upgrades generated | 808 |
Grade 4 upgrades generated | 904 |
Grade 5 upgrades generated | 1,651 |
Crew |
|
Crew credits earned | 2,058,996,630 cr |
Crew hired | 114 |
Crew fired | 111 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 20H 46M 38S |
Time in gunner role | 8M 19S |
Time in fighter con role | 18M 39S |
Total credits accrued | 239,582 cr |