CMDR Xariss00 profile
(Krait Mk II)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 70 790 931 574 cr |
Credits spent on ships | 2 035 350 293 cr |
Credits spent on outfitting | 6 690 889 650 cr |
Credits spent on repairs | 32 639 325 cr |
Credits spent on fuel | 1 480 258 cr |
Credits spent on munitions | 2 164 215 cr |
Insurance claims | 52 |
Total claim costs | 571 878 937 cr |
Combat |
|
Bounties claimed | 3 448 |
Profit from bounties | 418 716 248 cr |
Combat bonds | 1 257 |
Profit from combat bonds | 111 455 825 cr |
Assassinations | 116 |
Profit from assassinations | 43 103 471 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 112 |
Lifetime fines value | 1 469 559 cr |
Bounties received/earned | 389 |
Lifetime bounty value | 10 748 000 cr |
Highest bounty issued | 2 548 900 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 5 476 cr |
Commodities smuggled | 7 |
Average profit | 782 cr |
Highest single transaction | 2 502 cr |
Trading |
|
Market network | 162 |
Trading profit | 19 007 568 663 cr |
Commodities traded | 246 657 |
Average profit | 19 277 453 cr |
Highest single transaction | 1 532 468 516 cr |
Mining |
|
Profits from mining | 8 044 534 175 cr |
Minerals refined | 16 503 |
Materials collected | 35 206 |
Exploration |
|
Systems visited | 7 901 |
Profits from exploration | 379 716 256 cr |
Level 2 detailed scans | 21 592 |
Level 3 detailed scans | 21 624 |
Highest payout | 5 001 123 cr |
Total hyperspace distance | 500 699 ly |
Total hyperspace jumps | 13 476 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 60 304,65 ly |
Max distance from Colonia | 41 372,80 ly |
Approximate time played | 18W 2D 9H 21M |
Passengers |
|
Total bulk passengers delivered | 5 773 |
Total VIPs delivered | 6 382 |
Total delivered | 12 155 |
Total ejected | 85 |
Search and Rescue |
|
Total items rescued | 755 |
Total profit | 45 896 003 cr |
Total rescue transactions | 46 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4 457 |
Grade 1 upgrades generated | 495 |
Grade 2 upgrades generated | 576 |
Grade 3 upgrades generated | 812 |
Grade 4 upgrades generated | 910 |
Grade 5 upgrades generated | 1 664 |
Crew |
|
Crew credits earned | 2 058 996 630 cr |
Crew hired | 114 |
Crew fired | 111 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 20H 46M 38S |
Time in gunner role | 8M 19S |
Time in fighter con role | 18M 39S |
Total credits accrued | 239 582 cr |