CMDR Clifftonian profile
Profile

Distances submitted:
0
Systems visited:
5,792
Systems discovered first:
1,767
Balance:
3,959,633,820 Cr
Ranks
Defenceless
Geneticist
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 14,633,449,425 cr |
Credits spent on ships | 1,963,209,726 cr |
Credits spent on outfitting | 5,073,468,723 cr |
Credits spent on repairs | 16,226,536 cr |
Credits spent on fuel | 401,517 cr |
Credits spent on munitions | 1,513,996 cr |
Insurance claims | 41 |
Total claim costs | 253,674,632 cr |
Combat |
|
Bounties claimed | 2,633 |
Profit from bounties | 345,761,132 cr |
Combat bonds | 493 |
Profit from combat bonds | 239,591,318 cr |
Assassinations | 21 |
Profit from assassinations | 11,208,101 cr |
Highest single reward | 1,055,345 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 46 |
Lifetime fines value | 138,718 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 23,500 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6,336 cr |
Commodities smuggled | 16 |
Average profit | 905 cr |
Highest single transaction | 4,266 cr |
Trading |
|
Market network | 131 |
Trading profit | 6,457,487,949 cr |
Commodities traded | 101,532 |
Average profit | 7,135,346 cr |
Highest single transaction | 284,032,980 cr |
Mining |
|
Profits from mining | 8,235,309,658 cr |
Minerals refined | 13,538 |
Materials collected | 25,967 |
Exploration |
|
Systems visited | 6,131 |
Profits from exploration | 449,901,601 cr |
Level 2 detailed scans | 21,660 |
Level 3 detailed scans | 22,299 |
Highest payout | 12,782,172 cr |
Total hyperspace distance | 349,007 ly |
Total hyperspace jumps | 8,860 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 10W 4D 11H 2M |
Passengers |
|
Total bulk passengers delivered | 1,317 |
Total VIPs delivered | 857 |
Total delivered | 2,174 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 293,543 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,795 |
Grade 1 upgrades generated | 456 |
Grade 2 upgrades generated | 507 |
Grade 3 upgrades generated | 699 |
Grade 4 upgrades generated | 607 |
Grade 5 upgrades generated | 526 |
Crew |
|
Crew credits earned | 458,669,824 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 3H 6M 56S |
Time in gunner role | 22M 55S |
Time in fighter con role | 1H 6M 46S |
Total credits accrued | 4,838,857 cr |