CMDR Clifftonian profile
Profile

Distances submitted:
0
Systems visited:
6 053
Systems discovered first:
1 774
Balance:
4 608 205 262 Cr
Ranks
Defenceless
Geneticist
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 17 044 224 711 cr |
Credits spent on ships | 2 314 457 194 cr |
Credits spent on outfitting | 6 536 893 991 cr |
Credits spent on repairs | 19 684 752 cr |
Credits spent on fuel | 508 567 cr |
Credits spent on munitions | 1 744 519 cr |
Insurance claims | 48 |
Total claim costs | 293 076 215 cr |
Combat |
|
Bounties claimed | 2 681 |
Profit from bounties | 361 135 653 cr |
Combat bonds | 520 |
Profit from combat bonds | 267 391 369 cr |
Assassinations | 21 |
Profit from assassinations | 11 208 101 cr |
Highest single reward | 1 055 345 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 139 018 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 28 500 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6 336 cr |
Commodities smuggled | 16 |
Average profit | 905 cr |
Highest single transaction | 4 266 cr |
Trading |
|
Market network | 139 |
Trading profit | 9 653 091 054 cr |
Commodities traded | 168 817 |
Average profit | 9 840 052 cr |
Highest single transaction | 284 032 980 cr |
Mining |
|
Profits from mining | 8 359 747 618 cr |
Minerals refined | 14 096 |
Materials collected | 26 821 |
Exploration |
|
Systems visited | 6 223 |
Profits from exploration | 450 854 174 cr |
Level 2 detailed scans | 21 810 |
Level 3 detailed scans | 22 449 |
Highest payout | 12 782 172 cr |
Total hyperspace distance | 358 297 ly |
Total hyperspace jumps | 9 212 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 11W 12H 43M |
Passengers |
|
Total bulk passengers delivered | 1 317 |
Total VIPs delivered | 857 |
Total delivered | 2 174 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 322 831 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 3 239 |
Grade 1 upgrades generated | 494 |
Grade 2 upgrades generated | 579 |
Grade 3 upgrades generated | 807 |
Grade 4 upgrades generated | 715 |
Grade 5 upgrades generated | 644 |
Crew |
|
Crew credits earned | 523 718 190 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 3H 40M 52S |
Time in gunner role | 23M 11S |
Time in fighter con role | 1H 24M 27S |
Total credits accrued | 6 216 069 cr |
Total fines accrued | 100 cr |