CMDR Markus Amarper profile
(Anaconda)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,553,310,699 cr |
Credits spent on ships | 1,850,943,215 cr |
Credits spent on outfitting | 3,210,579,786 cr |
Credits spent on repairs | 8,086,503 cr |
Credits spent on fuel | 438,748 cr |
Credits spent on munitions | 1,241,403 cr |
Insurance claims | 16 |
Total claim costs | 141,412,624 cr |
Combat |
|
Bounties claimed | 22,519 |
Profit from bounties | 2,036,297,205 cr |
Combat bonds | 159 |
Profit from combat bonds | 8,203,415 cr |
Assassinations | 23 |
Profit from assassinations | 810,992 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 81 |
Crime |
|
Fines issued | 29 |
Lifetime fines value | 198,401 cr |
Bounties received/earned | 380 |
Lifetime bounty value | 200,800 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 111,849 cr |
Commodities smuggled | 22 |
Average profit | 15,978 cr |
Highest single transaction | 100,065 cr |
Trading |
|
Market network | 202 |
Trading profit | 632,932,679 cr |
Commodities traded | 63,007 |
Average profit | 963,368 cr |
Highest single transaction | 193,567,640 cr |
Mining |
|
Profits from mining | 830,931,205 cr |
Minerals refined | 3,134 |
Materials collected | 11,187 |
Exploration |
|
Systems visited | 8,398 |
Profits from exploration | 951,558,927 cr |
Level 2 detailed scans | 36,930 |
Level 3 detailed scans | 55,891 |
Highest payout | 10,470,488 cr |
Total hyperspace distance | 284,796 ly |
Total hyperspace jumps | 10,014 |
Max distance from start | 65,313.06 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,326.45 ly |
Approximate time played | 15W 5D 21H 44M |
Passengers |
|
Total bulk passengers delivered | 1,277 |
Total VIPs delivered | 1,079 |
Total delivered | 2,356 |
Total ejected | 79 |
Search and Rescue |
|
Total items rescued | 438 |
Total profit | 10,745,159 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,072 |
Grade 1 upgrades generated | 330 |
Grade 2 upgrades generated | 284 |
Grade 3 upgrades generated | 243 |
Grade 4 upgrades generated | 135 |
Grade 5 upgrades generated | 80 |
Crew |
|
Crew credits earned | 2,187,003,757 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 3D 5H 3M 38S |
Time in gunner role | 2H 1M 46S |