CMDR MentalFS profile
(Dolphin)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1,211,951,661 cr |
Credits spent on ships | 31,689,534 cr |
Credits spent on outfitting | 141,180,875 cr |
Credits spent on repairs | 126,132 cr |
Credits spent on fuel | 37,927 cr |
Credits spent on munitions | 90,689 cr |
Insurance claims | 6 |
Total claim costs | 1,060,419 cr |
Combat |
|
Bounties claimed | 77 |
Profit from bounties | 2,185,656 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 200,512 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 44,305 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 8,250 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 13,049 cr |
Commodities smuggled | 28 |
Average profit | 1,631 cr |
Highest single transaction | 6,237 cr |
Trading |
|
Market network | 84 |
Trading profit | 63,340,535 cr |
Commodities traded | 19,024 |
Average profit | 166,686 cr |
Highest single transaction | 1,736,553 cr |
Mining |
|
Profits from mining | 8,633,067 cr |
Minerals refined | 431 |
Materials collected | 9,415 |
Exploration |
|
Systems visited | 4,285 |
Profits from exploration | 952,835,300 cr |
Level 2 detailed scans | 34,914 |
Level 3 detailed scans | 81,182 |
Highest payout | 10,556,758 cr |
Total hyperspace distance | 211,550 ly |
Total hyperspace jumps | 5,015 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 4W 3D 16H 3M |
Passengers |
|
Total bulk passengers delivered | 170 |
Total VIPs delivered | 403 |
Total delivered | 573 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 13,605 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 440 |
Grade 1 upgrades generated | 88 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 100 |
Grade 4 upgrades generated | 70 |
Grade 5 upgrades generated | 134 |
Multi-Crew |
|
Total time in multi-crew | 24M 8S |