CMDR MentalFS profile
(Dolphin)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 211 951 661 cr |
Credits spent on ships | 31 689 534 cr |
Credits spent on outfitting | 141 180 875 cr |
Credits spent on repairs | 126 132 cr |
Credits spent on fuel | 37 927 cr |
Credits spent on munitions | 90 689 cr |
Insurance claims | 6 |
Total claim costs | 1 060 419 cr |
Combat |
|
Bounties claimed | 77 |
Profit from bounties | 2 185 656 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 200 512 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 44 305 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 8 250 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 13 049 cr |
Commodities smuggled | 28 |
Average profit | 1 631 cr |
Highest single transaction | 6 237 cr |
Trading |
|
Market network | 84 |
Trading profit | 63 340 535 cr |
Commodities traded | 19 024 |
Average profit | 166 686 cr |
Highest single transaction | 1 736 553 cr |
Mining |
|
Profits from mining | 8 633 067 cr |
Minerals refined | 431 |
Materials collected | 9 415 |
Exploration |
|
Systems visited | 4 285 |
Profits from exploration | 952 835 300 cr |
Level 2 detailed scans | 34 914 |
Level 3 detailed scans | 81 182 |
Highest payout | 10 556 758 cr |
Total hyperspace distance | 211 550 ly |
Total hyperspace jumps | 5 015 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 4W 3D 16H 3M |
Passengers |
|
Total bulk passengers delivered | 170 |
Total VIPs delivered | 403 |
Total delivered | 573 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 13 605 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 440 |
Grade 1 upgrades generated | 88 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 100 |
Grade 4 upgrades generated | 70 |
Grade 5 upgrades generated | 134 |
Multi-Crew |
|
Total time in multi-crew | 24M 8S |