CMDR Raivier profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1,687,065,125 cr |
Credits spent on ships | 2,344,157,692 cr |
Credits spent on outfitting | 3,408,318,018 cr |
Credits spent on repairs | 9,151,720 cr |
Credits spent on fuel | 103,288 cr |
Credits spent on munitions | 665,254 cr |
Insurance claims | 41 |
Total claim costs | 98,863,108 cr |
Combat |
|
Bounties claimed | 200 |
Profit from bounties | 14,468,620 cr |
Combat bonds | 10 |
Profit from combat bonds | 689,687 cr |
Assassinations | 44 |
Profit from assassinations | 6,478,460 cr |
Highest single reward | 325,341 cr |
Skimmers killed | 44 |
Crime |
|
Fines issued | 184 |
Lifetime fines value | 743,397 cr |
Bounties received/earned | 179 |
Lifetime bounty value | 2,732,400 cr |
Highest bounty issued | 570,400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 15,336 cr |
Commodities smuggled | 30 |
Average profit | 3,067 cr |
Highest single transaction | 5,028 cr |
Trading |
|
Market network | 20 |
Trading profit | 2,372,266,731 cr |
Commodities traded | 2,225 |
Average profit | 48,413,607 cr |
Highest single transaction | 491,324,184 cr |
Mining |
|
Profits from mining | 2,371,413,383 cr |
Minerals refined | 2,176 |
Materials collected | 4,851 |
Exploration |
|
Systems visited | 1,702 |
Profits from exploration | 51,396,107 cr |
Level 2 detailed scans | 3,231 |
Level 3 detailed scans | 3,229 |
Highest payout | 2,494,095 cr |
Total hyperspace distance | 101,832 ly |
Total hyperspace jumps | 2,527 |
Max distance from start | 26,556.57 ly |
Max distance from Sol | 26,620.37 ly |
Max distance from Colonia | 22,448.72 ly |
Approximate time played | 3W 5D 12H 52M |
Passengers |
|
Total bulk passengers delivered | 9,684 |
Total VIPs delivered | 32 |
Total delivered | 9,716 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 91,159 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 304 |
Grade 1 upgrades generated | 142 |
Grade 2 upgrades generated | 95 |
Grade 3 upgrades generated | 52 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 176,603,724 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 28M 45S |
Time in gunner role | 41S |
Time in fighter con role | 48M 11S |
Total credits accrued | 227,815 cr |