Perfil de Raivier
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1.687.065.125 cr |
Credits spent on ships | 2.344.157.692 cr |
Credits spent on outfitting | 3.408.318.018 cr |
Credits spent on repairs | 9.151.720 cr |
Credits spent on fuel | 103.288 cr |
Credits spent on munitions | 665.254 cr |
Insurance claims | 41 |
Total claim costs | 98.863.108 cr |
Combat |
|
Bounties claimed | 200 |
Profit from bounties | 14.468.620 cr |
Combat bonds | 10 |
Profit from combat bonds | 689.687 cr |
Assassinations | 44 |
Profit from assassinations | 6.478.460 cr |
Highest single reward | 325.341 cr |
Skimmers killed | 44 |
Crime |
|
Fines issued | 184 |
Lifetime fines value | 743.397 cr |
Bounties received/earned | 179 |
Lifetime bounty value | 2.732.400 cr |
Highest bounty issued | 570.400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 15.336 cr |
Commodities smuggled | 30 |
Average profit | 3.067 cr |
Highest single transaction | 5.028 cr |
Trading |
|
Market network | 20 |
Trading profit | 2.372.266.731 cr |
Commodities traded | 2.225 |
Average profit | 48.413.607 cr |
Highest single transaction | 491.324.184 cr |
Mining |
|
Profits from mining | 2.371.413.383 cr |
Minerals refined | 2.176 |
Materials collected | 4.851 |
Exploration |
|
Systems visited | 1.702 |
Profits from exploration | 51.396.107 cr |
Level 2 detailed scans | 3.231 |
Level 3 detailed scans | 3.229 |
Highest payout | 2.494.095 cr |
Total hyperspace distance | 101.832 a.l. |
Total hyperspace jumps | 2.527 |
Max distance from start | 26.556,57 a.l. |
Max distance from Sol | 26.620,37 a.l. |
Max distance from Colonia | 22.448,72 a.l. |
Approximate time played | 3W 5D 12H 52M |
Passengers |
|
Total bulk passengers delivered | 9.684 |
Total VIPs delivered | 32 |
Total delivered | 9.716 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 91.159 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 304 |
Grade 1 upgrades generated | 142 |
Grade 2 upgrades generated | 95 |
Grade 3 upgrades generated | 52 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 176.603.724 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 28M 45S |
Time in gunner role | 41S |
Time in fighter con role | 48M 11S |
Total credits accrued | 227.815 cr |