CMDR VoltAmp profile

Profile
Commander name:
Current ship:
SRS Scimitar [Simbad]
(Python)
 
Member since:
Mar 29, 2016
 
Distances submitted:
0
 
Systems visited:
18,677
Systems discovered first:
5,698
 
Balance:
3,043,069,980 Cr
Ranks

69%

100%

100%

50%

Federation: Rear Admiral

40%

Empire: King

100%
Flight log heatmap
Statistics

Balance

Current assets 6,247,543,719 cr
Credits spent on ships 1,682,991,082 cr
Credits spent on outfitting 4,968,624,574 cr
Credits spent on repairs 18,552,379 cr
Credits spent on fuel 466,358 cr
Credits spent on munitions 2,511,055 cr
Insurance claims 153
Total claim costs 179,822,795 cr

Combat

Bounties claimed 4,107
Profit from bounties 190,884,787 cr
Combat bonds 304
Profit from combat bonds 9,960,290 cr
Assassinations 1
Profit from assassinations 283,424 cr
Highest single reward 283,330 cr
Skimmers killed 10

Crime

Fines issued 219
Lifetime fines value 1,060,781 cr
Bounties received/earned 231
Lifetime bounty value 655,805 cr
Highest bounty issued 11,895 cr

Smuggling

Black market network 8
Black market profit 2,125,906 cr
Commodities smuggled 1,076
Average profit 141,727 cr
Highest single transaction 789,820 cr

Trading

Market network 104
Trading profit 85,669,806 cr
Commodities traded 75,853
Average profit 74,560 cr
Highest single transaction 2,481,840 cr

Mining

Profits from mining 15,603,862 cr
Minerals refined 1,992
Materials collected 25,157

Exploration

Systems visited 15,025
Profits from exploration 896,197,365 cr
Level 2 detailed scans 23,579
Level 3 detailed scans 171,586
Highest payout 7,690,240 cr
Total hyperspace distance 661,253 ly
Total hyperspace jumps 18,518
Max distance from start 65,590.23 ly
Max distance from Sol 65,647.34 ly
Max distance from Colonia 46,528.88 ly
Approximate time played 14W 3D 1H 36M

Passengers

Total bulk passengers delivered 3,319
Total VIPs delivered 710
Total delivered 4,029
Total ejected 296

Search and Rescue

Total items rescued 15
Total profit 126,185 cr
Total rescue transactions 6

Crafting

Number of engineers used 20
Number of upgrades generated 1,248
Grade 1 upgrades generated 147
Grade 2 upgrades generated 143
Grade 3 upgrades generated 200
Grade 4 upgrades generated 250
Grade 5 upgrades generated 508

Crew

Crew credits earned 58,004,463 cr
Crew hired 10
Crew fired 7
Crew lost 3

Multi-Crew

Total time in multi-crew 9H 12M 3S
Time in gunner role 5M 38S