CMDR MrSnowball_ profile
(Python)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 250,095,471 cr |
Credits spent on ships | 171,678,773 cr |
Credits spent on outfitting | 109,656,987 cr |
Credits spent on repairs | 91,654 cr |
Credits spent on fuel | 55,702 cr |
Credits spent on munitions | 187,003 cr |
Insurance claims | 14 |
Total claim costs | 6,911,100 cr |
Combat |
|
Bounties claimed | 28 |
Profit from bounties | 404,544 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 21 |
Profit from assassinations | 2,994,898 cr |
Highest single reward | 23,750 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 158,194 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 3,485 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 79,224 cr |
Commodities smuggled | 24 |
Average profit | 9,903 cr |
Highest single transaction | 45,027 cr |
Trading |
|
Market network | 14 |
Trading profit | 1,211,027 cr |
Commodities traded | 489 |
Average profit | 40,368 cr |
Highest single transaction | 549,504 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 950 |
Exploration |
|
Systems visited | 1,311 |
Profits from exploration | 157,615,843 cr |
Level 2 detailed scans | 9,595 |
Level 3 detailed scans | 9,589 |
Highest payout | 7,528,911 cr |
Total hyperspace distance | 65,773 ly |
Total hyperspace jumps | 1,863 |
Max distance from start | 24,626.43 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,168.95 ly |
Approximate time played | 1W 6D 19H 13M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1,010 |
Total delivered | 1,010 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 59,184 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 85 |
Grade 1 upgrades generated | 34 |
Grade 2 upgrades generated | 33 |
Grade 3 upgrades generated | 14 |
Grade 4 upgrades generated | 2 |
Grade 5 upgrades generated | 2 |
Crew |
|
Crew credits earned | 73,130 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 11M |
Time in gunner role | 9M 25S |
Time in fighter con role | 49M 37S |