CMDR MrSnowball_ profile
(Python)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 250 095 471 cr |
Credits spent on ships | 171 678 773 cr |
Credits spent on outfitting | 109 656 987 cr |
Credits spent on repairs | 91 654 cr |
Credits spent on fuel | 55 702 cr |
Credits spent on munitions | 187 003 cr |
Insurance claims | 14 |
Total claim costs | 6 911 100 cr |
Combat |
|
Bounties claimed | 28 |
Profit from bounties | 404 544 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 21 |
Profit from assassinations | 2 994 898 cr |
Highest single reward | 23 750 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 158 194 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 3 485 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 79 224 cr |
Commodities smuggled | 24 |
Average profit | 9 903 cr |
Highest single transaction | 45 027 cr |
Trading |
|
Market network | 14 |
Trading profit | 1 211 027 cr |
Commodities traded | 489 |
Average profit | 40 368 cr |
Highest single transaction | 549 504 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 950 |
Exploration |
|
Systems visited | 1 311 |
Profits from exploration | 157 615 843 cr |
Level 2 detailed scans | 9 595 |
Level 3 detailed scans | 9 589 |
Highest payout | 7 528 911 cr |
Total hyperspace distance | 65 773 ly |
Total hyperspace jumps | 1 863 |
Max distance from start | 24 626,43 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 168,95 ly |
Approximate time played | 1W 6D 19H 13M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1 010 |
Total delivered | 1 010 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 59 184 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 85 |
Grade 1 upgrades generated | 34 |
Grade 2 upgrades generated | 33 |
Grade 3 upgrades generated | 14 |
Grade 4 upgrades generated | 2 |
Grade 5 upgrades generated | 2 |
Crew |
|
Crew credits earned | 73 130 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 11M |
Time in gunner role | 9M 25S |
Time in fighter con role | 49M 37S |