CMDR Gar_pol profile
(Python)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,989,366,081 cr |
Credits spent on ships | 4,107,305,698 cr |
Credits spent on outfitting | 6,275,495,775 cr |
Credits spent on repairs | 14,403,777 cr |
Credits spent on fuel | 292,661 cr |
Credits spent on munitions | 3,849,801 cr |
Insurance claims | 60 |
Total claim costs | 334,343,246 cr |
Combat |
|
Bounties claimed | 732 |
Profit from bounties | 73,353,770 cr |
Combat bonds | 21 |
Profit from combat bonds | 1,608,298 cr |
Assassinations | 29 |
Profit from assassinations | 10,434,079 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 114 |
Lifetime fines value | 12,083,860 cr |
Bounties received/earned | 114 |
Lifetime bounty value | 648,900 cr |
Highest bounty issued | 560,800 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 170,323 cr |
Commodities smuggled | 64 |
Average profit | 15,484 cr |
Highest single transaction | 50,260 cr |
Trading |
|
Market network | 216 |
Trading profit | 3,993,011,742 cr |
Commodities traded | 106,115 |
Average profit | 5,125,817 cr |
Highest single transaction | 283,200,640 cr |
Mining |
|
Profits from mining | 3,475,742,098 cr |
Minerals refined | 4,450 |
Materials collected | 19,910 |
Exploration |
|
Systems visited | 4,391 |
Profits from exploration | 1,238,811,059 cr |
Level 2 detailed scans | 36,738 |
Level 3 detailed scans | 36,738 |
Highest payout | 17,018,891 cr |
Total hyperspace distance | 196,463 ly |
Total hyperspace jumps | 5,954 |
Max distance from start | 65,251.63 ly |
Max distance from Sol | 65,308.49 ly |
Max distance from Colonia | 46,277.69 ly |
Approximate time played | 15W 2D 8H 36M |
Passengers |
|
Total bulk passengers delivered | 10,800 |
Total VIPs delivered | 971 |
Total delivered | 11,771 |
Total ejected | 47 |
Search and Rescue |
|
Total items rescued | 245 |
Total profit | 4,809,567 cr |
Total rescue transactions | 68 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 3,487 |
Grade 1 upgrades generated | 834 |
Grade 2 upgrades generated | 1,002 |
Grade 3 upgrades generated | 1,020 |
Grade 4 upgrades generated | 522 |
Grade 5 upgrades generated | 109 |
Crew |
|
Crew credits earned | 648,557,058 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 17 |
Multi-Crew |
|
Total time in multi-crew | 7H 16M 8S |