CMDR Gar_pol profile
(Python)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 989 366 081 cr |
Credits spent on ships | 4 107 305 698 cr |
Credits spent on outfitting | 6 275 495 775 cr |
Credits spent on repairs | 14 403 777 cr |
Credits spent on fuel | 292 661 cr |
Credits spent on munitions | 3 849 801 cr |
Insurance claims | 60 |
Total claim costs | 334 343 246 cr |
Combat |
|
Bounties claimed | 732 |
Profit from bounties | 73 353 770 cr |
Combat bonds | 21 |
Profit from combat bonds | 1 608 298 cr |
Assassinations | 29 |
Profit from assassinations | 10 434 079 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 114 |
Lifetime fines value | 12 083 860 cr |
Bounties received/earned | 114 |
Lifetime bounty value | 648 900 cr |
Highest bounty issued | 560 800 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 170 323 cr |
Commodities smuggled | 64 |
Average profit | 15 484 cr |
Highest single transaction | 50 260 cr |
Trading |
|
Market network | 216 |
Trading profit | 3 993 011 742 cr |
Commodities traded | 106 115 |
Average profit | 5 125 817 cr |
Highest single transaction | 283 200 640 cr |
Mining |
|
Profits from mining | 3 475 742 098 cr |
Minerals refined | 4 450 |
Materials collected | 19 910 |
Exploration |
|
Systems visited | 4 391 |
Profits from exploration | 1 238 811 059 cr |
Level 2 detailed scans | 36 738 |
Level 3 detailed scans | 36 738 |
Highest payout | 17 018 891 cr |
Total hyperspace distance | 196 463 ly |
Total hyperspace jumps | 5 954 |
Max distance from start | 65 251,63 ly |
Max distance from Sol | 65 308,49 ly |
Max distance from Colonia | 46 277,69 ly |
Approximate time played | 15W 2D 8H 36M |
Passengers |
|
Total bulk passengers delivered | 10 800 |
Total VIPs delivered | 971 |
Total delivered | 11 771 |
Total ejected | 47 |
Search and Rescue |
|
Total items rescued | 245 |
Total profit | 4 809 567 cr |
Total rescue transactions | 68 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 3 487 |
Grade 1 upgrades generated | 834 |
Grade 2 upgrades generated | 1 002 |
Grade 3 upgrades generated | 1 020 |
Grade 4 upgrades generated | 522 |
Grade 5 upgrades generated | 109 |
Crew |
|
Crew credits earned | 648 557 058 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 17 |
Multi-Crew |
|
Total time in multi-crew | 7H 16M 8S |