CMDR Theo Vilmos profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 6,209,506,470 cr |
Credits spent on ships | 427,102,202 cr |
Credits spent on outfitting | 1,064,517,587 cr |
Credits spent on repairs | 7,167,635 cr |
Credits spent on fuel | 201,467 cr |
Credits spent on munitions | 692,936 cr |
Insurance claims | 17 |
Total claim costs | 30,471,282 cr |
Combat |
|
Bounties claimed | 1,480 |
Profit from bounties | 160,637,355 cr |
Combat bonds | 737 |
Profit from combat bonds | 24,806,943 cr |
Assassinations | 9 |
Profit from assassinations | 2,629,692 cr |
Highest single reward | 516,900 cr |
Skimmers killed | 56 |
Crime |
|
Fines issued | 129 |
Lifetime fines value | 261,666 cr |
Bounties received/earned | 65 |
Lifetime bounty value | 86,250 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 24,088 cr |
Commodities smuggled | 14 |
Average profit | 3,011 cr |
Highest single transaction | 9,944 cr |
Trading |
|
Market network | 139 |
Trading profit | 6,096,577,350 cr |
Commodities traded | 34,221 |
Average profit | 21,316,704 cr |
Highest single transaction | 820,590,592 cr |
Mining |
|
Profits from mining | 5,933,919,525 cr |
Minerals refined | 5,422 |
Materials collected | 20,885 |
Exploration |
|
Systems visited | 3,375 |
Profits from exploration | 1,075,680,072 cr |
Level 2 detailed scans | 35,789 |
Level 3 detailed scans | 35,789 |
Highest payout | 10,723,111 cr |
Total hyperspace distance | 155,175 ly |
Total hyperspace jumps | 4,064 |
Max distance from start | 12,421.54 ly |
Max distance from Sol | 12,415.27 ly |
Max distance from Colonia | 25,590.04 ly |
Approximate time played | 5W 3D 12H 46M |
Passengers |
|
Total bulk passengers delivered | 4,149 |
Total VIPs delivered | 38 |
Total delivered | 4,187 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 461,628 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,525 |
Grade 1 upgrades generated | 279 |
Grade 2 upgrades generated | 296 |
Grade 3 upgrades generated | 287 |
Grade 4 upgrades generated | 315 |
Grade 5 upgrades generated | 348 |
Crew |
|
Crew credits earned | 113,253,097 cr |
Crew hired | 6 |
Crew fired | 6 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 22M 48S |
Time in gunner role | 1H 13M 25S |
Time in fighter con role | 1H 28M 42S |
Total credits accrued | 1,585,348 cr |