CMDR Theo Vilmos profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 6 209 506 470 cr |
Credits spent on ships | 427 102 202 cr |
Credits spent on outfitting | 1 064 517 587 cr |
Credits spent on repairs | 7 167 635 cr |
Credits spent on fuel | 201 467 cr |
Credits spent on munitions | 692 936 cr |
Insurance claims | 17 |
Total claim costs | 30 471 282 cr |
Combat |
|
Bounties claimed | 1 480 |
Profit from bounties | 160 637 355 cr |
Combat bonds | 737 |
Profit from combat bonds | 24 806 943 cr |
Assassinations | 9 |
Profit from assassinations | 2 629 692 cr |
Highest single reward | 516 900 cr |
Skimmers killed | 56 |
Crime |
|
Fines issued | 129 |
Lifetime fines value | 261 666 cr |
Bounties received/earned | 65 |
Lifetime bounty value | 86 250 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 24 088 cr |
Commodities smuggled | 14 |
Average profit | 3 011 cr |
Highest single transaction | 9 944 cr |
Trading |
|
Market network | 139 |
Trading profit | 6 096 577 350 cr |
Commodities traded | 34 221 |
Average profit | 21 316 704 cr |
Highest single transaction | 820 590 592 cr |
Mining |
|
Profits from mining | 5 933 919 525 cr |
Minerals refined | 5 422 |
Materials collected | 20 885 |
Exploration |
|
Systems visited | 3 375 |
Profits from exploration | 1 075 680 072 cr |
Level 2 detailed scans | 35 789 |
Level 3 detailed scans | 35 789 |
Highest payout | 10 723 111 cr |
Total hyperspace distance | 155 175 ly |
Total hyperspace jumps | 4 064 |
Max distance from start | 12 421,54 ly |
Max distance from Sol | 12 415,27 ly |
Max distance from Colonia | 25 590,04 ly |
Approximate time played | 5W 3D 12H 46M |
Passengers |
|
Total bulk passengers delivered | 4 149 |
Total VIPs delivered | 38 |
Total delivered | 4 187 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 461 628 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 525 |
Grade 1 upgrades generated | 279 |
Grade 2 upgrades generated | 296 |
Grade 3 upgrades generated | 287 |
Grade 4 upgrades generated | 315 |
Grade 5 upgrades generated | 348 |
Crew |
|
Crew credits earned | 113 253 097 cr |
Crew hired | 6 |
Crew fired | 6 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 22M 48S |
Time in gunner role | 1H 13M 25S |
Time in fighter con role | 1H 28M 42S |
Total credits accrued | 1 585 348 cr |