CMDR Malcolm A. Clypse profile
(Dolphin)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16,210,937,171 cr |
Credits spent on ships | 1,345,255,177 cr |
Credits spent on outfitting | 5,536,924,732 cr |
Credits spent on repairs | 23,529,786 cr |
Credits spent on fuel | 1,068,192 cr |
Credits spent on munitions | 3,229,954 cr |
Insurance claims | 24 |
Total claim costs | 83,659,395 cr |
Combat |
|
Bounties claimed | 1,359 |
Profit from bounties | 205,650,673 cr |
Combat bonds | 214 |
Profit from combat bonds | 10,095,585 cr |
Assassinations | 34 |
Profit from assassinations | 5,029,156 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 102 |
Crime |
|
Fines issued | 180 |
Lifetime fines value | 555,784 cr |
Bounties received/earned | 360 |
Lifetime bounty value | 386,000 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 411 cr |
Commodities smuggled | 5 |
Average profit | 82 cr |
Highest single transaction | 186 cr |
Trading |
|
Market network | 105 |
Trading profit | 12,779,421,375 cr |
Commodities traded | 141,173 |
Average profit | 32,028,625 cr |
Highest single transaction | 814,599,084 cr |
Mining |
|
Profits from mining | 9,959,526,877 cr |
Minerals refined | 8,752 |
Materials collected | 18,732 |
Exploration |
|
Systems visited | 15,214 |
Profits from exploration | 1,061,941,108 cr |
Level 2 detailed scans | 61,076 |
Level 3 detailed scans | 61,056 |
Highest payout | 8,003,252 cr |
Total hyperspace distance | 830,627 ly |
Total hyperspace jumps | 22,879 |
Max distance from start | 65,233.45 ly |
Max distance from Sol | 65,290.30 ly |
Max distance from Colonia | 47,267.70 ly |
Approximate time played | 18W 4D 8H 52M |
Passengers |
|
Total bulk passengers delivered | 254 |
Total VIPs delivered | 16,421 |
Total delivered | 16,675 |
Total ejected | 32 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 493,977 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3,025 |
Grade 1 upgrades generated | 669 |
Grade 2 upgrades generated | 747 |
Grade 3 upgrades generated | 776 |
Grade 4 upgrades generated | 648 |
Grade 5 upgrades generated | 185 |
Crew |
|
Crew credits earned | 1,020,032,909 cr |
Crew hired | 8 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 16H 59M 9S |
Time in gunner role | 17M 13S |