CMDR AirQuax profile
(Krait MkII)
Federation: Lt. Commander
Empire: Knight
Balance |
|
---|---|
Current assets | 1,577,219,760 cr |
Credits spent on ships | 510,440,275 cr |
Credits spent on outfitting | 885,604,781 cr |
Credits spent on repairs | 3,038,865 cr |
Credits spent on fuel | 582,976 cr |
Credits spent on munitions | 794,082 cr |
Insurance claims | 55 |
Total claim costs | 130,665,576 cr |
Combat |
|
Bounties claimed | 769 |
Profit from bounties | 15,183,906 cr |
Combat bonds | 177 |
Profit from combat bonds | 1,593,624 cr |
Assassinations | 20 |
Profit from assassinations | 1,197,700 cr |
Highest single reward | 401,720 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 457 |
Lifetime fines value | 5,045,449 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 48,950 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 10,023,873 cr |
Commodities smuggled | 3,929 |
Average profit | 323,351 cr |
Highest single transaction | 1,871,360 cr |
Trading |
|
Market network | 663 |
Trading profit | 1,524,108,827 cr |
Commodities traded | 219,105 |
Average profit | 1,202,927 cr |
Highest single transaction | 162,668,240 cr |
Mining |
|
Profits from mining | 1,161,665,546 cr |
Minerals refined | 2,235 |
Materials collected | 6,233 |
Exploration |
|
Systems visited | 3,686 |
Profits from exploration | 43,079,822 cr |
Level 2 detailed scans | 4,160 |
Level 3 detailed scans | 4,539 |
Highest payout | 1,655,442 cr |
Total hyperspace distance | 82,741 ly |
Total hyperspace jumps | 5,476 |
Max distance from start | 1,284.68 ly |
Max distance from Sol | 1,353.93 ly |
Max distance from Colonia | 22,461.86 ly |
Approximate time played | 4W 5D 19H 19M |
Passengers |
|
Total bulk passengers delivered | 23 |
Total VIPs delivered | 40 |
Total delivered | 63 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 268,477 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 829 |
Grade 1 upgrades generated | 253 |
Grade 2 upgrades generated | 202 |
Grade 3 upgrades generated | 187 |
Grade 4 upgrades generated | 120 |
Grade 5 upgrades generated | 67 |
Crew |
|
Crew credits earned | 4,895,031 cr |
Crew hired | 2 |
Crew fired | 2 |