CMDR Halo Jones profile

Profile
Commander name:
Current ship:
chromed alone [0TT-DW]
(Sidewinder)
 
Member since:
Apr 9, 2016
 
Distances submitted:
3,216
 
Systems visited:
34,613
Systems discovered first:
21,659
 
Balance:
915,727,113 Cr
Ranks

75%

68%

100%

30%

Federation: Cadet

84%

Empire: Outsider

62%
Credits
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 1,581,689,055 cr
Credits spent on ships 296,534,226 cr
Credits spent on outfitting 646,691,244 cr
Credits spent on repairs 3,119,090 cr
Credits spent on fuel 240,931 cr
Credits spent on munitions 890,679 cr
Insurance claims 131
Total claim costs 104,067,122 cr

Combat

Bounties claimed 781
Profit from bounties 15,724,858 cr
Combat bonds 106
Profit from combat bonds 1,086,000 cr
Assassinations 5
Profit from assassinations 659,873 cr
Highest single reward 344,889 cr
Skimmers killed 68

Crime

Fines issued 107
Lifetime fines value 190,422 cr
Bounties received/earned 69
Lifetime bounty value 45,050 cr
Highest bounty issued 6,000 cr

Smuggling

Black market network 14
Black market profit 474,573 cr
Commodities smuggled 77
Average profit 22,599 cr
Highest single transaction 119,325 cr

Trading

Market network 57
Trading profit 302,895,893 cr
Commodities traded 2,835
Average profit 955,508 cr
Highest single transaction 46,472,552 cr

Mining

Profits from mining 285,617,516 cr
Minerals refined 537
Materials collected 16,745

Exploration

Systems visited 39,675
Profits from exploration 1,348,992,005 cr
Level 2 detailed scans 31,567
Level 3 detailed scans 72,913
Highest payout 10,378,801 cr
Total hyperspace distance 1,315,745 ly
Total hyperspace jumps 44,280
Max distance from start 65,375.07 ly
Max distance from Sol 65,428.39 ly
Max distance from Colonia 46,441.46 ly
Approximate time played 21W 1D 21H 43M

Search and Rescue

Total items rescued 7
Total profit 122,070 cr
Total rescue transactions 5

Crafting

Number of engineers used 8
Number of upgrades generated 1,193
Grade 1 upgrades generated 521
Grade 2 upgrades generated 166
Grade 3 upgrades generated 224
Grade 4 upgrades generated 152
Grade 5 upgrades generated 130

Crew

Crew credits earned 61,025,376 cr
Crew hired 8
Crew fired 1
Crew lost 6

Multi-Crew

Total time in multi-crew 2H 21M 5S
Time in gunner role 20M 50S
Time in fighter con role 56M 33S
Total credits accrued 83,469 cr