CMDR Halo Jones profile

Profile
Commander name:
Current ship:
J J E N N K I N N S [LEEROY]
(Imperial Eagle)
 
Member since:
9.4.2016
 
Distances submitted:
3 216
 
Systems visited:
35 509
Systems discovered first:
22 429
 
Balance:
925 349 986 Cr
Ranks

75%

68%

100%

30%

Federation: Cadet

100%

Empire: Outsider

62%
Credits
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 1 863 615 025 cr
Credits spent on ships 298 072 556 cr
Credits spent on outfitting 999 669 287 cr
Credits spent on repairs 3 258 930 cr
Credits spent on fuel 244 784 cr
Credits spent on munitions 892 561 cr
Insurance claims 156
Total claim costs 220 355 009 cr

Combat

Bounties claimed 781
Profit from bounties 15 724 858 cr
Combat bonds 106
Profit from combat bonds 1 086 000 cr
Assassinations 5
Profit from assassinations 659 873 cr
Highest single reward 344 889 cr
Skimmers killed 68

Crime

Fines issued 114
Lifetime fines value 191 272 cr
Bounties received/earned 69
Lifetime bounty value 45 050 cr
Highest bounty issued 6 000 cr

Smuggling

Black market network 14
Black market profit 474 573 cr
Commodities smuggled 77
Average profit 22 599 cr
Highest single transaction 119 325 cr

Trading

Market network 57
Trading profit 302 895 893 cr
Commodities traded 2 835
Average profit 955 508 cr
Highest single transaction 46 472 552 cr

Mining

Profits from mining 285 617 516 cr
Minerals refined 537
Materials collected 17 525

Exploration

Systems visited 40 554
Profits from exploration 1 771 082 140 cr
Level 2 detailed scans 44 174
Level 3 detailed scans 85 520
Highest payout 10 378 801 cr
Total hyperspace distance 1 345 450 ly
Total hyperspace jumps 45 250
Max distance from start 65 375,07 ly
Max distance from Sol 65 428,39 ly
Max distance from Colonia 46 441,46 ly
Approximate time played 21W 6D 12H 15M

Search and Rescue

Total items rescued 7
Total profit 122 070 cr
Total rescue transactions 5

Crafting

Number of engineers used 8
Number of upgrades generated 1 324
Grade 1 upgrades generated 537
Grade 2 upgrades generated 192
Grade 3 upgrades generated 256
Grade 4 upgrades generated 179
Grade 5 upgrades generated 160

Crew

Crew credits earned 77 935 379 cr
Crew hired 8
Crew fired 1
Crew lost 6

Multi-Crew

Total time in multi-crew 2H 21M 5S
Time in gunner role 20M 50S
Time in fighter con role 56M 33S
Total credits accrued 83 469 cr