CMDR Jackson Calico profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,439,829,957 cr |
Credits spent on ships | 1,042,346,746 cr |
Credits spent on outfitting | 2,901,416,051 cr |
Credits spent on repairs | 17,132,763 cr |
Credits spent on fuel | 350,638 cr |
Credits spent on munitions | 1,970,911 cr |
Insurance claims | 35 |
Total claim costs | 228,075,909 cr |
Combat |
|
Bounties claimed | 508 |
Profit from bounties | 94,431,529 cr |
Combat bonds | 789 |
Profit from combat bonds | 74,484,820 cr |
Assassinations | 27 |
Profit from assassinations | 16,516,029 cr |
Highest single reward | 303,425 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 170 |
Lifetime fines value | 6,688,305 cr |
Bounties received/earned | 113 |
Lifetime bounty value | 129,300 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 87,684 cr |
Commodities smuggled | 38 |
Average profit | 9,743 cr |
Highest single transaction | 52,434 cr |
Trading |
|
Market network | 69 |
Trading profit | 10,536,595,154 cr |
Commodities traded | 29,668 |
Average profit | 52,682,976 cr |
Highest single transaction | 655,619,832 cr |
Mining |
|
Profits from mining | 1,598,216,156 cr |
Minerals refined | 1,292 |
Materials collected | 7,230 |
Exploration |
|
Systems visited | 1,777 |
Profits from exploration | 14,168,143 cr |
Level 2 detailed scans | 2,300 |
Level 3 detailed scans | 2,299 |
Highest payout | 423,443 cr |
Total hyperspace distance | 58,931 ly |
Total hyperspace jumps | 3,481 |
Max distance from start | 1,059.21 ly |
Max distance from Sol | 1,504.60 ly |
Max distance from Colonia | 23,367.55 ly |
Approximate time played | 5W 3D 20H 9M |
Passengers |
|
Total bulk passengers delivered | 24,195 |
Total VIPs delivered | 1,224 |
Total delivered | 25,419 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 30,479 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 565 |
Grade 1 upgrades generated | 231 |
Grade 2 upgrades generated | 153 |
Grade 3 upgrades generated | 116 |
Grade 4 upgrades generated | 46 |
Grade 5 upgrades generated | 19 |
Crew |
|
Crew credits earned | 172,232,130 cr |
Crew hired | 54 |
Crew fired | 53 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 50M 49S |