CMDR Jackson Calico profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 439 829 957 cr |
Credits spent on ships | 1 042 346 746 cr |
Credits spent on outfitting | 2 901 416 051 cr |
Credits spent on repairs | 17 132 763 cr |
Credits spent on fuel | 350 638 cr |
Credits spent on munitions | 1 970 911 cr |
Insurance claims | 35 |
Total claim costs | 228 075 909 cr |
Combat |
|
Bounties claimed | 508 |
Profit from bounties | 94 431 529 cr |
Combat bonds | 789 |
Profit from combat bonds | 74 484 820 cr |
Assassinations | 27 |
Profit from assassinations | 16 516 029 cr |
Highest single reward | 303 425 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 170 |
Lifetime fines value | 6 688 305 cr |
Bounties received/earned | 113 |
Lifetime bounty value | 129 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 87 684 cr |
Commodities smuggled | 38 |
Average profit | 9 743 cr |
Highest single transaction | 52 434 cr |
Trading |
|
Market network | 69 |
Trading profit | 10 536 595 154 cr |
Commodities traded | 29 668 |
Average profit | 52 682 976 cr |
Highest single transaction | 655 619 832 cr |
Mining |
|
Profits from mining | 1 598 216 156 cr |
Minerals refined | 1 292 |
Materials collected | 7 230 |
Exploration |
|
Systems visited | 1 777 |
Profits from exploration | 14 168 143 cr |
Level 2 detailed scans | 2 300 |
Level 3 detailed scans | 2 299 |
Highest payout | 423 443 cr |
Total hyperspace distance | 58 931 ly |
Total hyperspace jumps | 3 481 |
Max distance from start | 1 059,21 ly |
Max distance from Sol | 1 504,60 ly |
Max distance from Colonia | 23 367,55 ly |
Approximate time played | 5W 3D 20H 9M |
Passengers |
|
Total bulk passengers delivered | 24 195 |
Total VIPs delivered | 1 224 |
Total delivered | 25 419 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 30 479 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 565 |
Grade 1 upgrades generated | 231 |
Grade 2 upgrades generated | 153 |
Grade 3 upgrades generated | 116 |
Grade 4 upgrades generated | 46 |
Grade 5 upgrades generated | 19 |
Crew |
|
Crew credits earned | 172 232 130 cr |
Crew hired | 54 |
Crew fired | 53 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 50M 49S |