CMDR Jace Bourne profile
(Dolphin)
Federation: Rear Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 2,894,005,964 cr |
Credits spent on ships | 1,416,873,838 cr |
Credits spent on outfitting | 1,765,574,292 cr |
Credits spent on repairs | 15,685,389 cr |
Credits spent on fuel | 710,858 cr |
Credits spent on munitions | 1,911,596 cr |
Insurance claims | 29 |
Total claim costs | 84,483,657 cr |
Combat |
|
Bounties claimed | 1,402 |
Profit from bounties | 74,927,258 cr |
Combat bonds | 48 |
Profit from combat bonds | 2,062,797 cr |
Assassinations | 113 |
Profit from assassinations | 31,942,783 cr |
Highest single reward | 431,125 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 130 |
Lifetime fines value | 769,598 cr |
Bounties received/earned | 173 |
Lifetime bounty value | 405,450 cr |
Highest bounty issued | 34,400 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 2,758,204 cr |
Commodities smuggled | 146 |
Average profit | 40,562 cr |
Highest single transaction | 590,988 cr |
Trading |
|
Market network | 112 |
Trading profit | 3,028,179,888 cr |
Commodities traded | 5,009 |
Average profit | 9,522,578 cr |
Highest single transaction | 152,149,934 cr |
Mining |
|
Profits from mining | 2,979,337,296 cr |
Minerals refined | 3,129 |
Materials collected | 35,795 |
Exploration |
|
Systems visited | 6,510 |
Profits from exploration | 359,813,941 cr |
Level 2 detailed scans | 18,307 |
Level 3 detailed scans | 18,299 |
Highest payout | 8,107,168 cr |
Total hyperspace distance | 227,127 ly |
Total hyperspace jumps | 10,370 |
Max distance from start | 22,029.81 ly |
Max distance from Sol | 22,034.41 ly |
Max distance from Colonia | 25,527.88 ly |
Approximate time played | 12W 4D 11H |
Passengers |
|
Total bulk passengers delivered | 1,600 |
Total VIPs delivered | 201 |
Total delivered | 1,801 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 50 |
Total profit | 966,059 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3,223 |
Grade 1 upgrades generated | 480 |
Grade 2 upgrades generated | 621 |
Grade 3 upgrades generated | 755 |
Grade 4 upgrades generated | 795 |
Grade 5 upgrades generated | 572 |
Crew |
|
Crew credits earned | 221,810,206 cr |
Crew hired | 9 |
Crew fired | 6 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 53M 44S |