CMDR Jace Bourne profile
(Dolphin)
Federation: Rear Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 2 894 005 964 cr |
Credits spent on ships | 1 416 873 838 cr |
Credits spent on outfitting | 1 765 574 292 cr |
Credits spent on repairs | 15 685 389 cr |
Credits spent on fuel | 710 858 cr |
Credits spent on munitions | 1 911 596 cr |
Insurance claims | 29 |
Total claim costs | 84 483 657 cr |
Combat |
|
Bounties claimed | 1 402 |
Profit from bounties | 74 927 258 cr |
Combat bonds | 48 |
Profit from combat bonds | 2 062 797 cr |
Assassinations | 113 |
Profit from assassinations | 31 942 783 cr |
Highest single reward | 431 125 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 130 |
Lifetime fines value | 769 598 cr |
Bounties received/earned | 173 |
Lifetime bounty value | 405 450 cr |
Highest bounty issued | 34 400 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 2 758 204 cr |
Commodities smuggled | 146 |
Average profit | 40 562 cr |
Highest single transaction | 590 988 cr |
Trading |
|
Market network | 112 |
Trading profit | 3 028 179 888 cr |
Commodities traded | 5 009 |
Average profit | 9 522 578 cr |
Highest single transaction | 152 149 934 cr |
Mining |
|
Profits from mining | 2 979 337 296 cr |
Minerals refined | 3 129 |
Materials collected | 35 795 |
Exploration |
|
Systems visited | 6 510 |
Profits from exploration | 359 813 941 cr |
Level 2 detailed scans | 18 307 |
Level 3 detailed scans | 18 299 |
Highest payout | 8 107 168 cr |
Total hyperspace distance | 227 127 ly |
Total hyperspace jumps | 10 370 |
Max distance from start | 22 029,81 ly |
Max distance from Sol | 22 034,41 ly |
Max distance from Colonia | 25 527,88 ly |
Approximate time played | 12W 4D 11H |
Passengers |
|
Total bulk passengers delivered | 1 600 |
Total VIPs delivered | 201 |
Total delivered | 1 801 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 50 |
Total profit | 966 059 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3 223 |
Grade 1 upgrades generated | 480 |
Grade 2 upgrades generated | 621 |
Grade 3 upgrades generated | 755 |
Grade 4 upgrades generated | 795 |
Grade 5 upgrades generated | 572 |
Crew |
|
Crew credits earned | 221 810 206 cr |
Crew hired | 9 |
Crew fired | 6 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 53M 44S |