CMDR Seridus profile

Profile
Commander name:
Current ship:
DESTRUCTOMATIC 1.0 [83457]
(Type-10 Defender)
 
Member since:
Mar 30, 2019
 
Distances submitted:
0
 
Systems visited:
8,184
Systems discovered first:
4,794
Ranks

56%

11%

5%

Rookie

64%

Collector

0%

0%

Federation: Admiral

100%

Empire: Viscount

83%
Statistics

Balance

Current assets 9,674,702,993 cr
Credits spent on ships 1,209,068,145 cr
Credits spent on outfitting 3,224,246,005 cr
Credits spent on repairs 77,081,723 cr
Credits spent on fuel 508,860 cr
Credits spent on munitions 1,727,301 cr
Insurance claims 75
Total claim costs 855,134,928 cr

Combat

Bounties claimed 7,788
Profit from bounties 568,599,479 cr
Combat bonds 3,354
Profit from combat bonds 721,618,614 cr
Assassinations 18
Profit from assassinations 6,747,749 cr
Highest single reward 1,511,851 cr
Skimmers killed 21

Crime

Fines issued 158
Lifetime fines value 933,922 cr
Bounties received/earned 67
Lifetime bounty value 639,785 cr
Highest bounty issued 299,300 cr

Smuggling

Black market network 5
Black market profit 38,448 cr
Commodities smuggled 8
Average profit 5,493 cr
Highest single transaction 11,350 cr

Trading

Market network 123
Trading profit 8,886,281,488 cr
Commodities traded 157,941
Average profit 11,248,458 cr
Highest single transaction 842,536,320 cr

Mining

Profits from mining 7,692,675,905 cr
Minerals refined 10,385
Materials collected 12,659

Exploration

Systems visited 9,723
Profits from exploration 1,899,673,834 cr
Level 2 detailed scans 37,234
Level 3 detailed scans 53,130
Highest payout 19,376,425 cr
Total hyperspace distance 538,966 ly
Total hyperspace jumps 12,132
Max distance from start 65,222.47 ly
Max distance from Sol 65,279.35 ly
Max distance from Colonia 46,241.11 ly
Approximate time played 15W 11H 48M

Passengers

Total bulk passengers delivered 2,220
Total VIPs delivered 1,278
Total delivered 3,498
Total ejected 18

Crafting

Number of engineers used 12
Number of upgrades generated 1,485
Grade 1 upgrades generated 287
Grade 2 upgrades generated 290
Grade 3 upgrades generated 356
Grade 4 upgrades generated 295
Grade 5 upgrades generated 257

Crew

Crew credits earned 1,672,334,880 cr
Crew hired 5
Crew fired 2
Crew lost 7

Multi-Crew

Total time in multi-crew 18H 12M 28S
Time in gunner role 1H 29M 53S