CMDR MG Bad Lizard profile
(Krait Phantom)
Federation: Post Captain
Empire: Duke
Balance |
|
---|---|
Current assets | 5,141,736,854 cr |
Credits spent on ships | 1,329,216,537 cr |
Credits spent on outfitting | 2,102,875,681 cr |
Credits spent on repairs | 22,921,704 cr |
Credits spent on fuel | 369,514 cr |
Credits spent on munitions | 1,720,594 cr |
Insurance claims | 38 |
Total claim costs | 301,404,659 cr |
Combat |
|
Bounties claimed | 731 |
Profit from bounties | 32,445,371 cr |
Combat bonds | 2,009 |
Profit from combat bonds | 61,771,507 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 606,612 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 147 |
Lifetime fines value | 14,533,767 cr |
Bounties received/earned | 90 |
Lifetime bounty value | 2,755,050 cr |
Highest bounty issued | 573,900 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 6,659,371 cr |
Commodities smuggled | 3,805 |
Average profit | 416,211 cr |
Highest single transaction | 1,847,968 cr |
Trading |
|
Market network | 55 |
Trading profit | 3,239,502,481 cr |
Commodities traded | 98,434 |
Average profit | 9,641,376 cr |
Highest single transaction | 228,888,990 cr |
Mining |
|
Profits from mining | 1,712,300,655 cr |
Minerals refined | 3,284 |
Materials collected | 10,596 |
Exploration |
|
Systems visited | 4,653 |
Profits from exploration | 216,747,983 cr |
Level 2 detailed scans | 11,800 |
Level 3 detailed scans | 11,809 |
Highest payout | 2,478,557 cr |
Total hyperspace distance | 265,209 ly |
Total hyperspace jumps | 6,929 |
Max distance from start | 57,228.12 ly |
Max distance from Sol | 59,088.06 ly |
Max distance from Colonia | 40,301.64 ly |
Approximate time played | 4W 5H 50M |
Passengers |
|
Total bulk passengers delivered | 88 |
Total VIPs delivered | 927 |
Total delivered | 1,015 |
Total ejected | 90 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 868 |
Grade 1 upgrades generated | 220 |
Grade 2 upgrades generated | 216 |
Grade 3 upgrades generated | 253 |
Grade 4 upgrades generated | 133 |
Grade 5 upgrades generated | 46 |
Crew |
|
Crew credits earned | 647,009,006 cr |
Crew hired | 20 |
Crew fired | 8 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 4H 14M 59S |
Time in gunner role | 3M 14S |