CMDR SterlingSilvr profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13,056,915,004 cr |
Credits spent on ships | 1,107,472,096 cr |
Credits spent on outfitting | 2,883,508,118 cr |
Credits spent on repairs | 23,132,166 cr |
Credits spent on fuel | 435,874 cr |
Credits spent on munitions | 1,372,989 cr |
Insurance claims | 8 |
Total claim costs | 17,413,442 cr |
Combat |
|
Bounties claimed | 966 |
Profit from bounties | 185,556,699 cr |
Combat bonds | 460 |
Profit from combat bonds | 35,059,717 cr |
Assassinations | 3 |
Profit from assassinations | 454,191 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 123 |
Lifetime fines value | 8,119,181 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 27,500 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 43 |
Trading profit | 3,831,224,398 cr |
Commodities traded | 129,387 |
Average profit | 10,216,598 cr |
Highest single transaction | 66,830,544 cr |
Mining |
|
Profits from mining | 152,917,277 cr |
Minerals refined | 1,178 |
Materials collected | 20,758 |
Exploration |
|
Systems visited | 12,004 |
Profits from exploration | 2,030,724,618 cr |
Level 2 detailed scans | 107,170 |
Level 3 detailed scans | 107,163 |
Highest payout | 12,432,710 cr |
Total hyperspace distance | 812,966 ly |
Total hyperspace jumps | 14,123 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 11W 5D 1H 15M |
Passengers |
|
Total bulk passengers delivered | 1,073 |
Total VIPs delivered | 194 |
Total delivered | 1,267 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 453,402 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,614 |
Grade 1 upgrades generated | 459 |
Grade 2 upgrades generated | 345 |
Grade 3 upgrades generated | 414 |
Grade 4 upgrades generated | 302 |
Grade 5 upgrades generated | 94 |
Crew |
|
Crew credits earned | 387,001 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 43M 10S |