CMDR SterlingSilvr profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,660,820,608 cr |
Credits spent on ships | 1,157,668,926 cr |
Credits spent on outfitting | 3,019,199,899 cr |
Credits spent on repairs | 24,424,966 cr |
Credits spent on fuel | 444,264 cr |
Credits spent on munitions | 1,403,687 cr |
Insurance claims | 8 |
Total claim costs | 17,413,442 cr |
Combat |
|
Bounties claimed | 1,042 |
Profit from bounties | 207,558,857 cr |
Combat bonds | 464 |
Profit from combat bonds | 35,349,717 cr |
Assassinations | 3 |
Profit from assassinations | 454,191 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 124 |
Lifetime fines value | 8,119,581 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 28,300 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 45 |
Trading profit | 3,834,283,272 cr |
Commodities traded | 130,916 |
Average profit | 10,037,391 cr |
Highest single transaction | 66,830,544 cr |
Mining |
|
Profits from mining | 152,917,277 cr |
Minerals refined | 1,178 |
Materials collected | 23,883 |
Exploration |
|
Systems visited | 12,266 |
Profits from exploration | 2,120,206,593 cr |
Level 2 detailed scans | 110,115 |
Level 3 detailed scans | 110,108 |
Highest payout | 12,432,710 cr |
Total hyperspace distance | 843,813 ly |
Total hyperspace jumps | 14,453 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 12W 13H 36M |
Passengers |
|
Total bulk passengers delivered | 1,073 |
Total VIPs delivered | 294 |
Total delivered | 1,367 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 78 |
Total profit | 1,598,672 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,732 |
Grade 1 upgrades generated | 470 |
Grade 2 upgrades generated | 359 |
Grade 3 upgrades generated | 445 |
Grade 4 upgrades generated | 346 |
Grade 5 upgrades generated | 112 |
Crew |
|
Crew credits earned | 387,001 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 43M 10S |