CMDR Hypothraxer profile

(Imperial Cutter)

Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,768,202,666 cr |
Credits spent on ships | 836,407,257 cr |
Credits spent on outfitting | 1,432,646,286 cr |
Credits spent on repairs | 8,332,208 cr |
Credits spent on fuel | 1,353,542 cr |
Credits spent on munitions | 373,986 cr |
Insurance claims | 13 |
Total claim costs | 55,569,752 cr |
Combat |
|
Bounties claimed | 465 |
Profit from bounties | 13,083,128 cr |
Combat bonds | 588 |
Profit from combat bonds | 20,032,950 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 206,839 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 64 |
Lifetime fines value | 961,868 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 90,900 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | -296,217 cr |
Commodities smuggled | 475 |
Average profit | -11,849 cr |
Highest single transaction | 14,718 cr |
Trading |
|
Market network | 283 |
Trading profit | 404,816,788 cr |
Commodities traded | 136,343 |
Average profit | 277,272 cr |
Highest single transaction | 33,394,464 cr |
Mining |
|
Profits from mining | 1,546,730,069 cr |
Minerals refined | 1,148 |
Materials collected | 13,241 |
Exploration |
|
Systems visited | 7,986 |
Profits from exploration | 454,009,705 cr |
Level 2 detailed scans | 41,226 |
Level 3 detailed scans | 71,369 |
Highest payout | 5,830,328 cr |
Total hyperspace distance | 471,138 ly |
Total hyperspace jumps | 18,713 |
Max distance from start | 22,020.53 ly |
Max distance from Sol | 22,027.98 ly |
Max distance from Colonia | 23,225.28 ly |
Approximate time played | 10W 2D 15H 33M |
Passengers |
|
Total bulk passengers delivered | 2,956 |
Total VIPs delivered | 409 |
Total delivered | 3,365 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 27,247 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1,638 |
Grade 1 upgrades generated | 528 |
Grade 2 upgrades generated | 245 |
Grade 3 upgrades generated | 319 |
Grade 4 upgrades generated | 290 |
Grade 5 upgrades generated | 256 |