CMDR Johnson Sky profile

(Anaconda)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,413,868,745 cr |
Credits spent on ships | 2,227,769,322 cr |
Credits spent on outfitting | 7,732,656,962 cr |
Credits spent on repairs | 71,002,813 cr |
Credits spent on fuel | 517,947 cr |
Credits spent on munitions | 1,782,764 cr |
Insurance claims | 29 |
Total claim costs | 110,118,502 cr |
Combat |
|
Bounties claimed | 2,079 |
Profit from bounties | 141,529,733 cr |
Combat bonds | 647 |
Profit from combat bonds | 8,194,434 cr |
Assassinations | 1 |
Profit from assassinations | 417,185 cr |
Highest single reward | 455,749 cr |
Skimmers killed | 78 |
Crime |
|
Fines issued | 148 |
Lifetime fines value | 43,481 cr |
Bounties received/earned | 159 |
Lifetime bounty value | 77,420 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 3,927,217 cr |
Commodities smuggled | 128 |
Average profit | 140,258 cr |
Highest single transaction | 853,995 cr |
Trading |
|
Market network | 149 |
Trading profit | 1,730,470,701 cr |
Commodities traded | 29,454 |
Average profit | 2,171,230 cr |
Highest single transaction | 394,716,160 cr |
Mining |
|
Profits from mining | 1,651,605,699 cr |
Minerals refined | 8,945 |
Materials collected | 26,652 |
Exploration |
|
Systems visited | 77,077 |
Profits from exploration | 12,279,688,366 cr |
Level 2 detailed scans | 201,140 |
Level 3 detailed scans | 311,742 |
Highest payout | 15,274,763 cr |
Total hyperspace distance | 4,194,160 ly |
Total hyperspace jumps | 84,462 |
Max distance from start | 65,521.57 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 46W 6D 6H 9M |
Passengers |
|
Total bulk passengers delivered | 1,497 |
Total VIPs delivered | 8,738 |
Total delivered | 10,235 |
Total ejected | 38 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 125,567 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,127 |
Grade 1 upgrades generated | 174 |
Grade 2 upgrades generated | 145 |
Grade 3 upgrades generated | 238 |
Grade 4 upgrades generated | 267 |
Grade 5 upgrades generated | 303 |
Crew |
|
Crew credits earned | 1,390,309,282 cr |
Crew hired | 12 |
Crew fired | 5 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 15H 27M 47S |
Time in gunner role | 3H 10M 33S |
Total credits accrued | 596,389 cr |