CMDR peru4171 profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8,318,024,322 cr |
Credits spent on ships | 1,816,486,864 cr |
Credits spent on outfitting | 2,857,078,541 cr |
Credits spent on repairs | 2,541,195 cr |
Credits spent on fuel | 633,087 cr |
Credits spent on munitions | 242,812 cr |
Insurance claims | 18 |
Total claim costs | 86,231,363 cr |
Combat |
|
Bounties claimed | 26 |
Profit from bounties | 3,227,494 cr |
Combat bonds | 12 |
Profit from combat bonds | 765,257 cr |
Assassinations | 7 |
Profit from assassinations | 2,877,475 cr |
Highest single reward | 269,660 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 1,932,389 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 7,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1,549,628 cr |
Commodities smuggled | 928 |
Average profit | 25,827 cr |
Highest single transaction | 169,116 cr |
Trading |
|
Market network | 114 |
Trading profit | 1,515,015,377 cr |
Commodities traded | 247,009 |
Average profit | 1,934,886 cr |
Highest single transaction | 19,949,040 cr |
Mining |
|
Profits from mining | 2,777,493,262 cr |
Minerals refined | 1,777 |
Materials collected | 6,690 |
Exploration |
|
Systems visited | 6,379 |
Profits from exploration | 902,047,161 cr |
Level 2 detailed scans | 43,485 |
Level 3 detailed scans | 43,485 |
Highest payout | 12,895,097 cr |
Total hyperspace distance | 259,499 ly |
Total hyperspace jumps | 9,044 |
Max distance from start | 58,464.92 ly |
Max distance from Sol | 58,496.21 ly |
Max distance from Colonia | 39,838.10 ly |
Approximate time played | 17W 4D 20H 24M |
Passengers |
|
Total bulk passengers delivered | 3,900 |
Total VIPs delivered | 838 |
Total delivered | 4,738 |
Total ejected | 32 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 541,162 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 645 |
Grade 1 upgrades generated | 258 |
Grade 2 upgrades generated | 186 |
Grade 3 upgrades generated | 138 |
Grade 4 upgrades generated | 57 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 328,682,509 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 7 |