CMDR peru4171 profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8 318 024 322 cr |
Credits spent on ships | 1 816 486 864 cr |
Credits spent on outfitting | 2 857 078 541 cr |
Credits spent on repairs | 2 541 195 cr |
Credits spent on fuel | 633 087 cr |
Credits spent on munitions | 242 812 cr |
Insurance claims | 18 |
Total claim costs | 86 231 363 cr |
Combat |
|
Bounties claimed | 26 |
Profit from bounties | 3 227 494 cr |
Combat bonds | 12 |
Profit from combat bonds | 765 257 cr |
Assassinations | 7 |
Profit from assassinations | 2 877 475 cr |
Highest single reward | 269 660 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 1 932 389 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 7 800 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1 549 628 cr |
Commodities smuggled | 928 |
Average profit | 25 827 cr |
Highest single transaction | 169 116 cr |
Trading |
|
Market network | 114 |
Trading profit | 1 515 015 377 cr |
Commodities traded | 247 009 |
Average profit | 1 934 886 cr |
Highest single transaction | 19 949 040 cr |
Mining |
|
Profits from mining | 2 777 493 262 cr |
Minerals refined | 1 777 |
Materials collected | 6 690 |
Exploration |
|
Systems visited | 6 379 |
Profits from exploration | 902 047 161 cr |
Level 2 detailed scans | 43 485 |
Level 3 detailed scans | 43 485 |
Highest payout | 12 895 097 cr |
Total hyperspace distance | 259 499 ly |
Total hyperspace jumps | 9 044 |
Max distance from start | 58 464,92 ly |
Max distance from Sol | 58 496,21 ly |
Max distance from Colonia | 39 838,10 ly |
Approximate time played | 17W 4D 20H 24M |
Passengers |
|
Total bulk passengers delivered | 3 900 |
Total VIPs delivered | 838 |
Total delivered | 4 738 |
Total ejected | 32 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 541 162 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 645 |
Grade 1 upgrades generated | 258 |
Grade 2 upgrades generated | 186 |
Grade 3 upgrades generated | 138 |
Grade 4 upgrades generated | 57 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 328 682 509 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 7 |