CMDR Suremaker profile
Profile

Distances submitted:
0
Systems visited:
9,820
Systems discovered first:
1,922
Ranks
Mostly Defenceless
Elite II
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 14,623,782,051 cr |
Credits spent on ships | 1,622,882,279 cr |
Credits spent on outfitting | 3,960,924,230 cr |
Credits spent on repairs | 21,649,345 cr |
Credits spent on fuel | 826,073 cr |
Credits spent on munitions | 5,182,318 cr |
Insurance claims | 38 |
Total claim costs | 164,169,587 cr |
Combat |
|
Bounties claimed | 5,532 |
Profit from bounties | 659,366,816 cr |
Combat bonds | 2,229 |
Profit from combat bonds | 933,940,214 cr |
Assassinations | 279 |
Profit from assassinations | 451,513,985 cr |
Highest single reward | 2,508,443 cr |
Skimmers killed | 96 |
Crime |
|
Fines issued | 74 |
Lifetime fines value | 193,389 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 32,100 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 49,378 cr |
Commodities smuggled | 130 |
Average profit | 4,115 cr |
Highest single transaction | 30,708 cr |
Trading |
|
Market network | 183 |
Trading profit | 9,450,865,643 cr |
Commodities traded | 47,096 |
Average profit | 12,210,421 cr |
Highest single transaction | 527,675,520 cr |
Mining |
|
Profits from mining | 9,597,511,554 cr |
Minerals refined | 23,495 |
Materials collected | 36,212 |
Exploration |
|
Systems visited | 8,056 |
Profits from exploration | 1,624,409,908 cr |
Level 2 detailed scans | 53,094 |
Level 3 detailed scans | 53,071 |
Highest payout | 21,109,897 cr |
Total hyperspace distance | 356,160 ly |
Total hyperspace jumps | 11,485 |
Max distance from start | 22,330.56 ly |
Max distance from Sol | 22,400.08 ly |
Max distance from Colonia | 30,758.41 ly |
Approximate time played | 10W 6D 22H 29M |
Passengers |
|
Total bulk passengers delivered | 2,250 |
Total VIPs delivered | 512 |
Total delivered | 2,762 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 370 |
Total profit | 7,521,022 cr |
Total rescue transactions | 77 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,385 |
Grade 1 upgrades generated | 541 |
Grade 2 upgrades generated | 549 |
Grade 3 upgrades generated | 662 |
Grade 4 upgrades generated | 448 |
Grade 5 upgrades generated | 185 |
Crew |
|
Crew credits earned | 2,253,809,391 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 50M 14S |
Time in gunner role | 16M 6S |