CMDR Orion3z profile
(Cobra MkIII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12,306,077,491 cr |
Credits spent on ships | 1,828,660,060 cr |
Credits spent on outfitting | 5,934,728,409 cr |
Credits spent on repairs | 57,063,108 cr |
Credits spent on fuel | 1,402,517 cr |
Credits spent on munitions | 4,015,461 cr |
Insurance claims | 431 |
Total claim costs | 961,624,874 cr |
Combat |
|
Bounties claimed | 6,430 |
Profit from bounties | 518,858,778 cr |
Combat bonds | 3,103 |
Profit from combat bonds | 1,511,266,985 cr |
Assassinations | 60 |
Profit from assassinations | 12,416,041 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 1,613 |
Crime |
|
Fines issued | 739 |
Lifetime fines value | 5,418,032 cr |
Bounties received/earned | 3,488 |
Lifetime bounty value | 1,155,020 cr |
Highest bounty issued | 14,670 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 3,786,344 cr |
Commodities smuggled | 315 |
Average profit | 378,634 cr |
Highest single transaction | 937,656 cr |
Trading |
|
Market network | 105 |
Trading profit | 17,886,418,642 cr |
Commodities traded | 66,871 |
Average profit | 42,184,950 cr |
Highest single transaction | 711,820,440 cr |
Mining |
|
Profits from mining | 15,573,238,580 cr |
Minerals refined | 16,170 |
Materials collected | 22,298 |
Exploration |
|
Systems visited | 23,785 |
Profits from exploration | 660,186,741 cr |
Level 2 detailed scans | 14,968 |
Level 3 detailed scans | 53,787 |
Highest payout | 9,392,000 cr |
Total hyperspace distance | 977,068 ly |
Total hyperspace jumps | 29,667 |
Max distance from start | 65,570.29 ly |
Max distance from Sol | 65,627.06 ly |
Max distance from Colonia | 46,612.96 ly |
Approximate time played | 22W 5D 13H 30M |
Passengers |
|
Total bulk passengers delivered | 3,790 |
Total VIPs delivered | 548 |
Total delivered | 4,338 |
Total ejected | 205 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,976 |
Grade 1 upgrades generated | 720 |
Grade 2 upgrades generated | 150 |
Grade 3 upgrades generated | 236 |
Grade 4 upgrades generated | 316 |
Grade 5 upgrades generated | 554 |
Crew |
|
Crew credits earned | 192,991,108 cr |
Crew hired | 8 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 3H 51M 55S |
Time in gunner role | 12M 25S |
Time in fighter con role | 18M 37S |
Total credits accrued | 102,003 cr |