CMDR Orion3z profile
(Cobra Mk III)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12 306 077 491 cr |
Credits spent on ships | 1 828 660 060 cr |
Credits spent on outfitting | 5 934 728 409 cr |
Credits spent on repairs | 57 063 108 cr |
Credits spent on fuel | 1 402 517 cr |
Credits spent on munitions | 4 015 461 cr |
Insurance claims | 431 |
Total claim costs | 961 624 874 cr |
Combat |
|
Bounties claimed | 6 430 |
Profit from bounties | 518 858 778 cr |
Combat bonds | 3 103 |
Profit from combat bonds | 1 511 266 985 cr |
Assassinations | 60 |
Profit from assassinations | 12 416 041 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 1 613 |
Crime |
|
Fines issued | 739 |
Lifetime fines value | 5 418 032 cr |
Bounties received/earned | 3 488 |
Lifetime bounty value | 1 155 020 cr |
Highest bounty issued | 14 670 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 3 786 344 cr |
Commodities smuggled | 315 |
Average profit | 378 634 cr |
Highest single transaction | 937 656 cr |
Trading |
|
Market network | 105 |
Trading profit | 17 886 418 642 cr |
Commodities traded | 66 871 |
Average profit | 42 184 950 cr |
Highest single transaction | 711 820 440 cr |
Mining |
|
Profits from mining | 15 573 238 580 cr |
Minerals refined | 16 170 |
Materials collected | 22 298 |
Exploration |
|
Systems visited | 23 785 |
Profits from exploration | 660 186 741 cr |
Level 2 detailed scans | 14 968 |
Level 3 detailed scans | 53 787 |
Highest payout | 9 392 000 cr |
Total hyperspace distance | 977 068 ly |
Total hyperspace jumps | 29 667 |
Max distance from start | 65 570,29 ly |
Max distance from Sol | 65 627,06 ly |
Max distance from Colonia | 46 612,96 ly |
Approximate time played | 22W 5D 13H 30M |
Passengers |
|
Total bulk passengers delivered | 3 790 |
Total VIPs delivered | 548 |
Total delivered | 4 338 |
Total ejected | 205 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 976 |
Grade 1 upgrades generated | 720 |
Grade 2 upgrades generated | 150 |
Grade 3 upgrades generated | 236 |
Grade 4 upgrades generated | 316 |
Grade 5 upgrades generated | 554 |
Crew |
|
Crew credits earned | 192 991 108 cr |
Crew hired | 8 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 3H 51M 55S |
Time in gunner role | 12M 25S |
Time in fighter con role | 18M 37S |
Total credits accrued | 102 003 cr |