CMDR Orion3z profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12 225 419 379 cr |
Credits spent on ships | 1 887 915 319 cr |
Credits spent on outfitting | 6 122 608 411 cr |
Credits spent on repairs | 57 311 529 cr |
Credits spent on fuel | 1 420 258 cr |
Credits spent on munitions | 4 111 009 cr |
Insurance claims | 432 |
Total claim costs | 965 098 136 cr |
Combat |
|
Bounties claimed | 6 438 |
Profit from bounties | 522 430 743 cr |
Combat bonds | 3 219 |
Profit from combat bonds | 1 518 226 692 cr |
Assassinations | 61 |
Profit from assassinations | 13 050 149 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 1 617 |
Crime |
|
Fines issued | 739 |
Lifetime fines value | 5 418 032 cr |
Bounties received/earned | 3 488 |
Lifetime bounty value | 1 155 020 cr |
Highest bounty issued | 14 670 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 3 786 344 cr |
Commodities smuggled | 315 |
Average profit | 378 634 cr |
Highest single transaction | 937 656 cr |
Trading |
|
Market network | 105 |
Trading profit | 17 886 418 642 cr |
Commodities traded | 66 949 |
Average profit | 41 986 898 cr |
Highest single transaction | 711 820 440 cr |
Mining |
|
Profits from mining | 15 573 238 580 cr |
Minerals refined | 16 170 |
Materials collected | 22 982 |
Exploration |
|
Systems visited | 23 840 |
Profits from exploration | 660 186 741 cr |
Level 2 detailed scans | 14 968 |
Level 3 detailed scans | 53 787 |
Highest payout | 9 392 000 cr |
Total hyperspace distance | 979 891 ly |
Total hyperspace jumps | 29 798 |
Max distance from start | 65 570,29 ly |
Max distance from Sol | 65 627,06 ly |
Max distance from Colonia | 46 612,96 ly |
Approximate time played | 23W 5H 55M |
Passengers |
|
Total bulk passengers delivered | 3 790 |
Total VIPs delivered | 548 |
Total delivered | 4 338 |
Total ejected | 205 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 261 |
Grade 1 upgrades generated | 739 |
Grade 2 upgrades generated | 188 |
Grade 3 upgrades generated | 293 |
Grade 4 upgrades generated | 392 |
Grade 5 upgrades generated | 649 |
Crew |
|
Crew credits earned | 193 094 215 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 5H 6M 11S |
Time in gunner role | 12M 25S |
Time in fighter con role | 18M 37S |
Total credits accrued | 102 003 cr |