CMDR Laurent Yess profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 180,889,158,699 cr |
Credits spent on ships | 3,157,437,151 cr |
Credits spent on outfitting | 4,742,800,922 cr |
Credits spent on repairs | 524,733,799 cr |
Credits spent on fuel | 6,264,701 cr |
Credits spent on munitions | 77,319,286 cr |
Insurance claims | 320 |
Total claim costs | 1,215,133,260 cr |
Combat |
|
Bounties claimed | 77,525 |
Profit from bounties | 17,003,694,072 cr |
Combat bonds | 77,772 |
Profit from combat bonds | 45,852,238,333 cr |
Assassinations | 2,401 |
Profit from assassinations | 4,849,375,549 cr |
Highest single reward | 3,927,356 cr |
Skimmers killed | 820 |
Crime |
|
Fines issued | 3,783 |
Lifetime fines value | 9,807,842 cr |
Bounties received/earned | 16,107 |
Lifetime bounty value | 26,141,700 cr |
Highest bounty issued | 1,212,300 cr |
Smuggling |
|
Black market network | 62 |
Black market profit | 581,051,710 cr |
Commodities smuggled | 13,142 |
Average profit | 2,780,152 cr |
Highest single transaction | 30,325,680 cr |
Trading |
|
Market network | 2,563 |
Trading profit | 34,267,822,765 cr |
Commodities traded | 10,153,447 |
Average profit | 2,074,072 cr |
Highest single transaction | 1,234,033,542 cr |
Mining |
|
Profits from mining | 35,789,658,101 cr |
Minerals refined | 64,416 |
Materials collected | 79,904 |
Exploration |
|
Systems visited | 19,159 |
Profits from exploration | 5,802,861,872 cr |
Level 2 detailed scans | 73,744 |
Level 3 detailed scans | 73,739 |
Highest payout | 20,973,128 cr |
Total hyperspace distance | 1,884,477 ly |
Total hyperspace jumps | 54,821 |
Max distance from start | 65,506.82 ly |
Max distance from Sol | 65,537.59 ly |
Max distance from Colonia | 46,516.59 ly |
Approximate time played | 87W 9H 32M |
Passengers |
|
Total bulk passengers delivered | 75,020 |
Total VIPs delivered | 3,023 |
Total delivered | 78,043 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1,431,732 |
Total rescue transactions | 2,171 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 14,038 |
Grade 1 upgrades generated | 1,216 |
Grade 2 upgrades generated | 1,668 |
Grade 3 upgrades generated | 2,507 |
Grade 4 upgrades generated | 3,302 |
Grade 5 upgrades generated | 5,345 |
Crew |
|
Crew credits earned | 5,354,580,694 cr |
Crew hired | 8 |
Crew fired | 8 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 19H 20M 36S |