CMDR Laurent Yess profile

(Anaconda)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 149,174,592,097 cr |
Credits spent on ships | 2,249,150,547 cr |
Credits spent on outfitting | 4,348,058,369 cr |
Credits spent on repairs | 359,461,698 cr |
Credits spent on fuel | 5,124,931 cr |
Credits spent on munitions | 52,369,179 cr |
Insurance claims | 275 |
Total claim costs | 928,494,578 cr |
Combat |
|
Bounties claimed | 56,172 |
Profit from bounties | 10,090,077,602 cr |
Combat bonds | 55,352 |
Profit from combat bonds | 35,475,703,485 cr |
Assassinations | 1,838 |
Profit from assassinations | 3,449,487,016 cr |
Highest single reward | 3,927,356 cr |
Skimmers killed | 819 |
Crime |
|
Fines issued | 2,783 |
Lifetime fines value | 7,737,598 cr |
Bounties received/earned | 15,126 |
Lifetime bounty value | 24,475,350 cr |
Highest bounty issued | 1,212,300 cr |
Smuggling |
|
Black market network | 54 |
Black market profit | 381,474,875 cr |
Commodities smuggled | 6,854 |
Average profit | 2,764,311 cr |
Highest single transaction | 23,914,752 cr |
Trading |
|
Market network | 477 |
Trading profit | 38,803,781,927 cr |
Commodities traded | 790,534 |
Average profit | 16,372,904 cr |
Highest single transaction | 1,234,033,542 cr |
Mining |
|
Profits from mining | 34,211,149,773 cr |
Minerals refined | 61,425 |
Materials collected | 72,810 |
Exploration |
|
Systems visited | 17,891 |
Profits from exploration | 5,560,506,041 cr |
Level 2 detailed scans | 68,491 |
Level 3 detailed scans | 68,486 |
Highest payout | 20,973,128 cr |
Total hyperspace distance | 1,679,547 ly |
Total hyperspace jumps | 46,831 |
Max distance from start | 65,506.82 ly |
Max distance from Sol | 65,537.59 ly |
Max distance from Colonia | 46,516.59 ly |
Approximate time played | 68W 1D 15H 21M |
Passengers |
|
Total bulk passengers delivered | 35,923 |
Total VIPs delivered | 2,420 |
Total delivered | 38,343 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6,749 |
Total profit | 131,280,817 cr |
Total rescue transactions | 267 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 12,740 |
Grade 1 upgrades generated | 1,126 |
Grade 2 upgrades generated | 1,533 |
Grade 3 upgrades generated | 2,328 |
Grade 4 upgrades generated | 3,024 |
Grade 5 upgrades generated | 4,729 |
Crew |
|
Crew credits earned | 5,354,580,694 cr |
Crew hired | 8 |
Crew fired | 8 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 17H 49M 44S |