CMDR Phalanx84 profile
(Anaconda)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 15,167,379,862 cr |
Credits spent on ships | 3,814,306,141 cr |
Credits spent on outfitting | 9,167,278,098 cr |
Credits spent on repairs | 30,821,160 cr |
Credits spent on fuel | 627,263 cr |
Credits spent on munitions | 6,186,293 cr |
Insurance claims | 107 |
Total claim costs | 710,758,136 cr |
Combat |
|
Bounties claimed | 1,986 |
Profit from bounties | 270,084,777 cr |
Combat bonds | 1,132 |
Profit from combat bonds | 65,908,563 cr |
Assassinations | 63 |
Profit from assassinations | 12,359,915 cr |
Highest single reward | 727,450 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 235 |
Lifetime fines value | 725,360 cr |
Bounties received/earned | 325 |
Lifetime bounty value | 103,625,420 cr |
Highest bounty issued | 4,686,100 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 249,457 cr |
Commodities smuggled | 55 |
Average profit | 41,576 cr |
Highest single transaction | 168,216 cr |
Trading |
|
Market network | 118 |
Trading profit | 26,215,707,876 cr |
Commodities traded | 48,964 |
Average profit | 66,706,636 cr |
Highest single transaction | 509,938,380 cr |
Mining |
|
Profits from mining | 26,073,642,412 cr |
Minerals refined | 41,551 |
Materials collected | 34,248 |
Exploration |
|
Systems visited | 16,851 |
Profits from exploration | 1,274,436,441 cr |
Level 2 detailed scans | 55,563 |
Level 3 detailed scans | 55,968 |
Highest payout | 14,230,154 cr |
Total hyperspace distance | 1,090,867 ly |
Total hyperspace jumps | 21,358 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 18W 2D 5H 22M |
Passengers |
|
Total bulk passengers delivered | 4,686 |
Total VIPs delivered | 2,567 |
Total delivered | 7,253 |
Total ejected | 81 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4,970 |
Grade 1 upgrades generated | 895 |
Grade 2 upgrades generated | 982 |
Grade 3 upgrades generated | 1,272 |
Grade 4 upgrades generated | 1,102 |
Grade 5 upgrades generated | 719 |
Crew |
|
Crew credits earned | 2,941,188,022 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 6H 48M 5S |
Time in gunner role | 1H 11M 36S |
Time in fighter con role | 40M 3S |
Total credits accrued | 616,000 cr |