CMDR Phalanx84 profile
(Anaconda)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 15 167 379 862 cr |
Credits spent on ships | 3 814 306 141 cr |
Credits spent on outfitting | 9 167 278 098 cr |
Credits spent on repairs | 30 821 160 cr |
Credits spent on fuel | 627 263 cr |
Credits spent on munitions | 6 186 293 cr |
Insurance claims | 107 |
Total claim costs | 710 758 136 cr |
Combat |
|
Bounties claimed | 1 986 |
Profit from bounties | 270 084 777 cr |
Combat bonds | 1 132 |
Profit from combat bonds | 65 908 563 cr |
Assassinations | 63 |
Profit from assassinations | 12 359 915 cr |
Highest single reward | 727 450 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 235 |
Lifetime fines value | 725 360 cr |
Bounties received/earned | 325 |
Lifetime bounty value | 103 625 420 cr |
Highest bounty issued | 4 686 100 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 249 457 cr |
Commodities smuggled | 55 |
Average profit | 41 576 cr |
Highest single transaction | 168 216 cr |
Trading |
|
Market network | 118 |
Trading profit | 26 215 707 876 cr |
Commodities traded | 48 964 |
Average profit | 66 706 636 cr |
Highest single transaction | 509 938 380 cr |
Mining |
|
Profits from mining | 26 073 642 412 cr |
Minerals refined | 41 551 |
Materials collected | 34 248 |
Exploration |
|
Systems visited | 16 851 |
Profits from exploration | 1 274 436 441 cr |
Level 2 detailed scans | 55 563 |
Level 3 detailed scans | 55 968 |
Highest payout | 14 230 154 cr |
Total hyperspace distance | 1 090 867 ly |
Total hyperspace jumps | 21 358 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 18W 2D 5H 22M |
Passengers |
|
Total bulk passengers delivered | 4 686 |
Total VIPs delivered | 2 567 |
Total delivered | 7 253 |
Total ejected | 81 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4 970 |
Grade 1 upgrades generated | 895 |
Grade 2 upgrades generated | 982 |
Grade 3 upgrades generated | 1 272 |
Grade 4 upgrades generated | 1 102 |
Grade 5 upgrades generated | 719 |
Crew |
|
Crew credits earned | 2 941 188 022 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 6H 48M 5S |
Time in gunner role | 1H 11M 36S |
Time in fighter con role | 40M 3S |
Total credits accrued | 616 000 cr |