CMDR OliveKaese72 profile
Federation: Rear Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 2,257,297,694 cr |
Credits spent on ships | 562,701,599 cr |
Credits spent on outfitting | 1,505,414,030 cr |
Credits spent on repairs | 12,911,195 cr |
Credits spent on fuel | 234,395 cr |
Credits spent on munitions | 784,613 cr |
Insurance claims | 39 |
Total claim costs | 171,165,283 cr |
Combat |
|
Bounties claimed | 584 |
Profit from bounties | 30,594,839 cr |
Combat bonds | 44 |
Profit from combat bonds | 1,820,296 cr |
Assassinations | 53 |
Profit from assassinations | 11,517,848 cr |
Highest single reward | 472,899 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 154 |
Lifetime fines value | 299,243 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 160,715 cr |
Highest bounty issued | 64,800 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 578,197 cr |
Commodities smuggled | 233 |
Average profit | 36,137 cr |
Highest single transaction | 251,280 cr |
Trading |
|
Market network | 60 |
Trading profit | 790,254,329 cr |
Commodities traded | 7,633 |
Average profit | 4,490,081 cr |
Highest single transaction | 164,953,340 cr |
Mining |
|
Profits from mining | 783,727,635 cr |
Minerals refined | 1,585 |
Materials collected | 10,343 |
Exploration |
|
Systems visited | 3,080 |
Profits from exploration | 452,642,215 cr |
Level 2 detailed scans | 18,477 |
Level 3 detailed scans | 18,523 |
Highest payout | 8,508,216 cr |
Total hyperspace distance | 134,351 ly |
Total hyperspace jumps | 3,944 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.71 ly |
Max distance from Colonia | 22,781.35 ly |
Approximate time played | 3W 5D 22H 58M |
Passengers |
|
Total bulk passengers delivered | 1,719 |
Total VIPs delivered | 3,596 |
Total delivered | 5,315 |
Total ejected | 114 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 146,224 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,143 |
Grade 1 upgrades generated | 259 |
Grade 2 upgrades generated | 267 |
Grade 3 upgrades generated | 306 |
Grade 4 upgrades generated | 228 |
Grade 5 upgrades generated | 83 |
Crew |
|
Crew credits earned | 13,627,310 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 4M 36S |
Time in gunner role | 6H 1M 3S |
Time in fighter con role | 24M 41S |
Total credits accrued | 1,896,812 cr |