CMDR OliveKaese72 profile
Federation: Rear Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 2 257 297 694 cr |
Credits spent on ships | 562 701 599 cr |
Credits spent on outfitting | 1 505 414 030 cr |
Credits spent on repairs | 12 911 195 cr |
Credits spent on fuel | 234 395 cr |
Credits spent on munitions | 784 613 cr |
Insurance claims | 39 |
Total claim costs | 171 165 283 cr |
Combat |
|
Bounties claimed | 584 |
Profit from bounties | 30 594 839 cr |
Combat bonds | 44 |
Profit from combat bonds | 1 820 296 cr |
Assassinations | 53 |
Profit from assassinations | 11 517 848 cr |
Highest single reward | 472 899 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 154 |
Lifetime fines value | 299 243 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 160 715 cr |
Highest bounty issued | 64 800 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 578 197 cr |
Commodities smuggled | 233 |
Average profit | 36 137 cr |
Highest single transaction | 251 280 cr |
Trading |
|
Market network | 60 |
Trading profit | 790 254 329 cr |
Commodities traded | 7 633 |
Average profit | 4 490 081 cr |
Highest single transaction | 164 953 340 cr |
Mining |
|
Profits from mining | 783 727 635 cr |
Minerals refined | 1 585 |
Materials collected | 10 343 |
Exploration |
|
Systems visited | 3 080 |
Profits from exploration | 452 642 215 cr |
Level 2 detailed scans | 18 477 |
Level 3 detailed scans | 18 523 |
Highest payout | 8 508 216 cr |
Total hyperspace distance | 134 351 ly |
Total hyperspace jumps | 3 944 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,71 ly |
Max distance from Colonia | 22 781,35 ly |
Approximate time played | 3W 5D 22H 58M |
Passengers |
|
Total bulk passengers delivered | 1 719 |
Total VIPs delivered | 3 596 |
Total delivered | 5 315 |
Total ejected | 114 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 146 224 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 143 |
Grade 1 upgrades generated | 259 |
Grade 2 upgrades generated | 267 |
Grade 3 upgrades generated | 306 |
Grade 4 upgrades generated | 228 |
Grade 5 upgrades generated | 83 |
Crew |
|
Crew credits earned | 13 627 310 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 4M 36S |
Time in gunner role | 6H 1M 3S |
Time in fighter con role | 24M 41S |
Total credits accrued | 1 896 812 cr |