CMDR ShuaBlue profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,706,053,475 cr |
Credits spent on ships | 594,952,331 cr |
Credits spent on outfitting | 1,936,621,970 cr |
Credits spent on repairs | 3,389,077 cr |
Credits spent on fuel | 169,525 cr |
Credits spent on munitions | 207,248 cr |
Insurance claims | 98 |
Total claim costs | 50,216,640 cr |
Combat |
|
Bounties claimed | 215 |
Profit from bounties | 3,832,967 cr |
Combat bonds | 7 |
Profit from combat bonds | 203,847 cr |
Assassinations | 2 |
Profit from assassinations | 316,751 cr |
Highest single reward | 170,625 cr |
Skimmers killed | 73 |
Crime |
|
Fines issued | 225 |
Lifetime fines value | 472,761 cr |
Bounties received/earned | 81 |
Lifetime bounty value | 52,565 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 2,083,619 cr |
Commodities smuggled | 249 |
Average profit | 109,664 cr |
Highest single transaction | 893,376 cr |
Trading |
|
Market network | 64 |
Trading profit | 5,049,014,369 cr |
Commodities traded | 7,506 |
Average profit | 15,827,631 cr |
Highest single transaction | 563,033,088 cr |
Mining |
|
Profits from mining | 5,041,757,902 cr |
Minerals refined | 5,698 |
Materials collected | 7,749 |
Exploration |
|
Systems visited | 5,979 |
Profits from exploration | 1,021,023,596 cr |
Level 2 detailed scans | 18,692 |
Level 3 detailed scans | 28,723 |
Highest payout | 20,787,098 cr |
Total hyperspace distance | 441,258 ly |
Total hyperspace jumps | 7,253 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 4W 5D 6H 8M |
Passengers |
|
Total bulk passengers delivered | 140 |
Total VIPs delivered | 96 |
Total delivered | 236 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,693 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 516 |
Grade 1 upgrades generated | 173 |
Grade 2 upgrades generated | 105 |
Grade 3 upgrades generated | 99 |
Grade 4 upgrades generated | 50 |
Grade 5 upgrades generated | 89 |
Crew |
|
Crew credits earned | 388,765,686 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 15H 38M 50S |
Time in gunner role | 2H 26M 20S |
Time in fighter con role | 1H 14M 56S |
Total credits accrued | 2,262,282 cr |
Total fines accrued | 354,194 cr |