CMDR ShuaBlue profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 706 053 475 cr |
Credits spent on ships | 594 952 331 cr |
Credits spent on outfitting | 1 936 621 970 cr |
Credits spent on repairs | 3 389 077 cr |
Credits spent on fuel | 169 525 cr |
Credits spent on munitions | 207 248 cr |
Insurance claims | 98 |
Total claim costs | 50 216 640 cr |
Combat |
|
Bounties claimed | 215 |
Profit from bounties | 3 832 967 cr |
Combat bonds | 7 |
Profit from combat bonds | 203 847 cr |
Assassinations | 2 |
Profit from assassinations | 316 751 cr |
Highest single reward | 170 625 cr |
Skimmers killed | 73 |
Crime |
|
Fines issued | 225 |
Lifetime fines value | 472 761 cr |
Bounties received/earned | 81 |
Lifetime bounty value | 52 565 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 2 083 619 cr |
Commodities smuggled | 249 |
Average profit | 109 664 cr |
Highest single transaction | 893 376 cr |
Trading |
|
Market network | 64 |
Trading profit | 5 049 014 369 cr |
Commodities traded | 7 506 |
Average profit | 15 827 631 cr |
Highest single transaction | 563 033 088 cr |
Mining |
|
Profits from mining | 5 041 757 902 cr |
Minerals refined | 5 698 |
Materials collected | 7 749 |
Exploration |
|
Systems visited | 5 979 |
Profits from exploration | 1 021 023 596 cr |
Level 2 detailed scans | 18 692 |
Level 3 detailed scans | 28 723 |
Highest payout | 20 787 098 cr |
Total hyperspace distance | 441 258 ly |
Total hyperspace jumps | 7 253 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 4W 5D 6H 8M |
Passengers |
|
Total bulk passengers delivered | 140 |
Total VIPs delivered | 96 |
Total delivered | 236 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 693 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 516 |
Grade 1 upgrades generated | 173 |
Grade 2 upgrades generated | 105 |
Grade 3 upgrades generated | 99 |
Grade 4 upgrades generated | 50 |
Grade 5 upgrades generated | 89 |
Crew |
|
Crew credits earned | 388 765 686 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 15H 38M 50S |
Time in gunner role | 2H 26M 20S |
Time in fighter con role | 1H 14M 56S |
Total credits accrued | 2 262 282 cr |
Total fines accrued | 354 194 cr |