CMDR ALIJAX profile
Profile
Commander name:
Current ship:
the mods solution [hotjax]
(Python)
(Python)
Member since:
May 24, 2016
Distances submitted:
0
Systems visited:
4,110
Systems discovered first:
523
Ranks
Mostly Defenceless
Collector
Federation: Chief Petty Officer
Empire: Viscount
Flight log heatmap
Statistics
Balance |
|
|---|---|
| Current assets | 1,706,896,687 cr |
| Credits spent on ships | 1,020,790,102 cr |
| Credits spent on outfitting | 1,310,471,554 cr |
| Credits spent on repairs | 13,017,376 cr |
| Credits spent on fuel | 802,323 cr |
| Credits spent on munitions | 1,020,430 cr |
| Insurance claims | 85 |
| Total claim costs | 157,837,977 cr |
Combat |
|
| Bounties claimed | 3,450 |
| Profit from bounties | 101,804,204 cr |
| Combat bonds | 454 |
| Profit from combat bonds | 13,703,794 cr |
| Assassinations | 58 |
| Profit from assassinations | 11,128,354 cr |
| Highest single reward | 904,100 cr |
| Skimmers killed | 160 |
Crime |
|
| Fines issued | 481 |
| Lifetime fines value | 796,774 cr |
| Bounties received/earned | 723 |
| Lifetime bounty value | 1,646,240 cr |
| Highest bounty issued | 6,000 cr |
Smuggling |
|
| Black market network | 39 |
| Black market profit | 4,111,929 cr |
| Commodities smuggled | 465 |
| Average profit | 39,538 cr |
| Highest single transaction | 1,280,831 cr |
Trading |
|
| Market network | 465 |
| Trading profit | 649,439,787 cr |
| Commodities traded | 210,629 |
| Average profit | 388,421 cr |
| Highest single transaction | 136,045,954 cr |
Mining |
|
| Profits from mining | 419,098,863 cr |
| Minerals refined | 4,673 |
| Materials collected | 5,047 |
Exploration |
|
| Systems visited | 10,670 |
| Profits from exploration | 407,258,857 cr |
| Level 2 detailed scans | 10,009 |
| Level 3 detailed scans | 45,962 |
| Highest payout | 7,224,657 cr |
| Total hyperspace distance | 290,484 ly |
| Total hyperspace jumps | 17,015 |
| Max distance from start | 25,973.71 ly |
| Max distance from Sol | 24,260.46 ly |
| Max distance from Colonia | 23,222.20 ly |
| Approximate time played | 12W 4D 2H 2M |
Passengers |
|
| Total bulk passengers delivered | 4,852 |
| Total VIPs delivered | 14 |
| Total delivered | 4,866 |
| Total ejected | 0 |
Crafting |
|
| Number of engineers used | 4 |
| Number of upgrades generated | 150 |
| Grade 1 upgrades generated | 79 |
| Grade 2 upgrades generated | 46 |
| Grade 3 upgrades generated | 25 |
Crew |
|
| Crew credits earned | 286,675,792 cr |
| Crew hired | 5 |
| Crew lost | 2 |
Multi-Crew |
|
| Total time in multi-crew | 4M 25S |