CMDR ALIJAX profile

Profile
Commander name:
Current ship:
the mods solution [hotjax]
(Python)
 
Member since:
24.5.2016
 
Distances submitted:
0
 
Systems visited:
4 135
Systems discovered first:
525
Ranks

49%

5%

7%

Mostly Defenceless

10%

Collector

0%

63%

Federation: Chief Petty Officer

100%

Empire: Viscount

43%
Flight log heatmap
Statistics

Balance

Current assets 1 777 828 524 cr
Credits spent on ships 1 020 790 102 cr
Credits spent on outfitting 1 310 492 614 cr
Credits spent on repairs 13 028 763 cr
Credits spent on fuel 804 803 cr
Credits spent on munitions 1 020 430 cr
Insurance claims 86
Total claim costs 161 771 955 cr

Combat

Bounties claimed 3 450
Profit from bounties 101 804 204 cr
Combat bonds 456
Profit from combat bonds 13 808 413 cr
Assassinations 58
Profit from assassinations 11 128 354 cr
Highest single reward 904 100 cr
Skimmers killed 160

Crime

Fines issued 481
Lifetime fines value 796 774 cr
Bounties received/earned 723
Lifetime bounty value 1 646 240 cr
Highest bounty issued 6 000 cr

Smuggling

Black market network 39
Black market profit 4 111 929 cr
Commodities smuggled 465
Average profit 39 538 cr
Highest single transaction 1 280 831 cr

Trading

Market network 465
Trading profit 649 439 787 cr
Commodities traded 210 629
Average profit 388 421 cr
Highest single transaction 136 045 954 cr

Mining

Profits from mining 419 098 863 cr
Minerals refined 4 673
Materials collected 5 062

Exploration

Systems visited 10 696
Profits from exploration 407 258 857 cr
Level 2 detailed scans 10 009
Level 3 detailed scans 45 962
Highest payout 7 224 657 cr
Total hyperspace distance 291 037 ly
Total hyperspace jumps 17 046
Max distance from start 25 973,71 ly
Max distance from Sol 24 260,46 ly
Max distance from Colonia 23 222,20 ly
Approximate time played 12W 4D 6H 31M

Passengers

Total bulk passengers delivered 4 852
Total VIPs delivered 14
Total delivered 4 866
Total ejected 0

Crafting

Number of engineers used 4
Number of upgrades generated 150
Grade 1 upgrades generated 79
Grade 2 upgrades generated 46
Grade 3 upgrades generated 25

Crew

Crew credits earned 286 885 295 cr
Crew hired 5
Crew lost 2

Multi-Crew

Total time in multi-crew 4M 25S