CMDR jellowiggler profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14,489,357,215 cr |
Credits spent on ships | 1,344,131,769 cr |
Credits spent on outfitting | 4,310,232,638 cr |
Credits spent on repairs | 42,172,028 cr |
Credits spent on fuel | 523,683 cr |
Credits spent on munitions | 4,880,737 cr |
Insurance claims | 80 |
Total claim costs | 838,631,004 cr |
Combat |
|
Bounties claimed | 2,655 |
Profit from bounties | 519,956,424 cr |
Combat bonds | 7,361 |
Profit from combat bonds | 4,096,569,826 cr |
Assassinations | 124 |
Profit from assassinations | 154,077,084 cr |
Highest single reward | 2,344,200 cr |
Skimmers killed | 61 |
Crime |
|
Fines issued | 278 |
Lifetime fines value | 1,760,041 cr |
Bounties received/earned | 285 |
Lifetime bounty value | 652,800 cr |
Highest bounty issued | 212,600 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 409,625 cr |
Commodities smuggled | 250 |
Average profit | 3,251 cr |
Highest single transaction | 180,312 cr |
Trading |
|
Market network | 99 |
Trading profit | 11,895,422,618 cr |
Commodities traded | 92,016 |
Average profit | 27,793,044 cr |
Highest single transaction | 366,305,750 cr |
Mining |
|
Profits from mining | 3,763,026,631 cr |
Minerals refined | 4,968 |
Materials collected | 28,499 |
Exploration |
|
Systems visited | 7,296 |
Profits from exploration | 2,872,353,669 cr |
Level 2 detailed scans | 56,523 |
Level 3 detailed scans | 56,523 |
Highest payout | 35,722,548 cr |
Total hyperspace distance | 375,892 ly |
Total hyperspace jumps | 10,367 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 11W 5D 4H 5M |
Passengers |
|
Total bulk passengers delivered | 4,920 |
Total VIPs delivered | 40 |
Total delivered | 4,960 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 157 |
Total profit | 3,909,527 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2,328 |
Grade 1 upgrades generated | 458 |
Grade 2 upgrades generated | 376 |
Grade 3 upgrades generated | 475 |
Grade 4 upgrades generated | 535 |
Grade 5 upgrades generated | 484 |
Crew |
|
Crew credits earned | 508,614,434 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 5H 3M 42S |
Time in fighter con role | 9M 39S |
Total credits accrued | 490,891 cr |